commit | a75e9a51369ddd257ba0c8c1f150b0433ff346a5 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Mon Jun 17 20:37:20 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jun 17 20:37:20 2024 +0000 |
tree | 2f23b15673d4e94b72a3583cc5a139944c5948d0 | |
parent | d839909be69f252f7a4b42309a429208baaf2b76 [diff] |
[hlsl] Emit `numthreads` from HLSL IR backend. This CL adds the `numthreads` annotations to the HLSL IR backend compute shaders. Bug: 42251045 Change-Id: Icf9ad477c56a3d3f928cf18bb021dd305e07d936 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/193741 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.