commit | 7a7ee683f7ca4ab595f9282042451cbbc5138ad0 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Tue Apr 22 12:09:03 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Apr 22 12:09:03 2025 -0700 |
tree | 7367afa869a932d896f5ab7e605796d938fd6c47 | |
parent | 1bdb72cd216e00ba662d9773640e2ba16d7ede92 [diff] |
Roll DirectX Shader Compiler from b4a3076caa92 to f19b5da54170 (2 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/b4a3076caa92..f19b5da54170 2025-04-22 smoll@nvidia.com [SER] TraceRay|Invoke HLSL -> DXIL lowering (#7355) 2025-04-22 smoll@nvidia.com [SER] Diagnose payload in HitObject::TraceRay|Invoke (#7356) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC cwallez@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: cwallez@google.com Change-Id: I1469b72849313264cbe89f800d200e194d43985b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/238496 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.