[dawn][node] Align with the latest ResourceTable proposal Only GPUComputePassEncoder keeps setResourceTable and a GPURenderPassDescriptor.resourceTable is added. The latter is implemented using the current wgpu::RenderPassEncoder::SetResourceTable and will be fixed once the C API is finalized. Also throw OperationError when GPUResourceTable.update/remove fail. Bug: 507804957 Change-Id: Icbfa441b548e1088f531a920ad538e0e26545bcc Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/326875 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.