| commit | 44eb9f0dd0854e826da5e03b358c872cfdc5b0e9 | [log] [tgz] |
|---|---|---|
| author | François Beaufort <beaufort.francois@gmail.com> | Fri Jan 03 00:18:22 2025 -0800 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jan 03 00:18:22 2025 -0800 |
| tree | c1baf8502d992da9e97bfebba072898059528808 | |
| parent | a12d7b0ccb19e12ad70b39639f9cd8ec96380ab4 [diff] |
webgpu.h: Remove WGPUVertexStepMode_VertexBufferNotUsed Spec PR: https://github.com/webgpu-native/webgpu-headers/pull/439 Bug: 383147017 Change-Id: I3bde3b146c1de31e5ea39f76286e4967e7c2320c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/216675 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Fr <beaufort.francois@gmail.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.