commit | a86a02bf0268c3b620a18a7a5bacdba877ad7d85 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Thu Jul 20 17:14:17 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jul 20 17:14:17 2023 +0000 |
tree | 507421a7165b27e36ea12397a161c66419d807fb | |
parent | ce158be9a03dcb08b0fbcd3b60b2dff67dde3338 [diff] |
Roll DirectX Shader Compiler from 5d796bf3f777 to 9021cae50ba9 (3 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/5d796bf3f777..9021cae50ba9 2023-07-19 stevenperron@google.com Expand WaveActiveAllEqual with vector and matrix arguments. (#5428) 2023-07-19 hanbyang@microsoft.com Fixed a crash when linker erases functions that still have users. (#5437) 2023-07-19 python3kgae@outlook.com [Build] cleanup build dependency (#5432) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC lokokung@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: lokokung@google.com Change-Id: Icc3deaee40338d64247a316bf1a4c62895751559 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/142242 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.