commit | a87d06317a67c25c0676fc47fff87d9146622b5e | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Thu Nov 16 00:21:08 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Nov 16 00:21:08 2023 +0000 |
tree | 14f8c52f37177fdc4612b33f3c22121c89500ad5 | |
parent | 27cae10845e81dcc49364d7b2ce9351bc7b2c90b [diff] |
Tint/HLSL: Support translating pixel local variables on HLSL This patch implements the translation of pixel local variables on Tint HLSL backend. All the read-write storage textures with the internal attribute "PixelLocal" will be translated into RasterizerOrderedTexture2D with the format specified in PixelLocalOptions. Bug: tint:2083 Change-Id: Icd1d675c8da14ee42790781b4e61ff0fcfafee32 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/160682 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.