| float4 tint_degrees(float4 param_0) { |
| return param_0 * 57.295779513082322865; |
| } |
| |
| float3 tint_degrees_1(float3 param_0) { |
| return param_0 * 57.295779513082322865; |
| } |
| |
| float2 tint_degrees_2(float2 param_0) { |
| return param_0 * 57.295779513082322865; |
| } |
| |
| float tint_degrees_3(float param_0) { |
| return param_0 * 57.295779513082322865; |
| } |
| |
| [numthreads(1, 1, 1)] |
| void main() { |
| const float4 a = tint_degrees((0.0f).xxxx); |
| const float4 b = tint_degrees((1.0f).xxxx); |
| const float4 c = tint_degrees(float4(1.0f, 2.0f, 3.0f, 4.0f)); |
| const float3 d = tint_degrees_1((0.0f).xxx); |
| const float3 e = tint_degrees_1((1.0f).xxx); |
| const float3 f = tint_degrees_1(float3(1.0f, 2.0f, 3.0f)); |
| const float2 g = tint_degrees_2((0.0f).xx); |
| const float2 h = tint_degrees_2((1.0f).xx); |
| const float2 i = tint_degrees_2(float2(1.0f, 2.0f)); |
| const float j = tint_degrees_3(1.0f); |
| const float k = tint_degrees_3(2.0f); |
| const float l = tint_degrees_3(3.0f); |
| return; |
| } |