#version 310 es | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void unused_entry_point() { | |
return; | |
} | |
int get_i32() { | |
return 1; | |
} | |
void f() { | |
int tint_symbol = get_i32(); | |
ivec2 v2 = ivec2(tint_symbol); | |
int tint_symbol_1 = get_i32(); | |
ivec3 v3 = ivec3(tint_symbol_1); | |
int tint_symbol_2 = get_i32(); | |
ivec4 v4 = ivec4(tint_symbol_2); | |
} | |