| SKIP: FAILED |
| |
| [numthreads(1, 1, 1)] |
| void unused_entry_point() { |
| return; |
| } |
| |
| void f() { |
| float16_t v = (float16_t(1.0h) + float16_t(2.0h)); |
| vector<float16_t, 2> v2 = vector<float16_t, 2>((v).xx); |
| vector<float16_t, 3> v3 = vector<float16_t, 3>((v).xxx); |
| vector<float16_t, 4> v4 = vector<float16_t, 4>((v).xxxx); |
| } |
| FXC validation failure: |
| D:\Projects\RampUp\dawn\test\tint\expressions\Shader@0x000001FDC0B44610(7,3-11): error X3000: unrecognized identifier 'float16_t' |
| D:\Projects\RampUp\dawn\test\tint\expressions\Shader@0x000001FDC0B44610(7,13): error X3000: unrecognized identifier 'v' |
| |