| // Copyright 2021 The Tint Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef SRC_TINT_TRANSFORM_LOCALIZE_STRUCT_ARRAY_ASSIGNMENT_H_ |
| #define SRC_TINT_TRANSFORM_LOCALIZE_STRUCT_ARRAY_ASSIGNMENT_H_ |
| |
| #include "src/tint/transform/transform.h" |
| |
| namespace tint::transform { |
| |
| /// This transforms replaces assignment to dynamically-indexed fixed-size arrays |
| /// in structs on shader-local variables with code that copies the arrays to a |
| /// temporary local variable, assigns to the local variable, and copies the |
| /// array back. This is to work around FXC's compilation failure for these cases |
| /// (see crbug.com/tint/1206). |
| /// |
| /// @note Depends on the following transforms to have been run first: |
| /// * SimplifyPointers |
| class LocalizeStructArrayAssignment final |
| : public Castable<LocalizeStructArrayAssignment, Transform> { |
| public: |
| /// Constructor |
| LocalizeStructArrayAssignment(); |
| |
| /// Destructor |
| ~LocalizeStructArrayAssignment() override; |
| |
| /// @copydoc Transform::Apply |
| ApplyResult Apply(const Program* program, |
| const DataMap& inputs, |
| DataMap& outputs) const override; |
| |
| private: |
| struct State; |
| }; |
| |
| } // namespace tint::transform |
| |
| #endif // SRC_TINT_TRANSFORM_LOCALIZE_STRUCT_ARRAY_ASSIGNMENT_H_ |