commit | a8d384efca6fdf1d7b542e9e30900fe3a12346f5 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Fri Feb 02 15:00:05 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Feb 02 15:00:05 2024 +0000 |
tree | aa617cb412f68655fd3186d856315db94a419ca6 | |
parent | f8865ecde66b5bc462c86e17afd8ec7c33d0e926 [diff] |
[tools] Fix panic in glob.Scan with non-existent path Fixed: tint:2160 Change-Id: I21c5fc96b5d849134064c7026e6762e348d3b5fc Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/172862 Kokoro: Kokoro <noreply+kokoro@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.