Roll ANGLE from 2c5c60cd270d to 0e5d32f40590 (8 revisions) https://chromium.googlesource.com/angle/angle.git/+log/2c5c60cd270d..0e5d32f40590 2026-07-30 cnorthrop@google.com Framecapture: Add ClientWaitSync to trace fixture 2026-07-30 mark@lunarg.com Trace/Replay: Fix OOB gContextMap2 Indices 2026-07-30 wangra@google.com D3D11: Fix buffer-overflow during robust texture initialization 2026-07-30 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 4a4f76045a90 to bdc9fe66be13 (918 revisions) 2026-07-30 justonli@google.com Vulkan: Disable protected memory on Intel GPUs on Android 2026-07-30 wangra@google.com D3D11: Fix dynamic vertex buffer reservation 2026-07-30 zychen2828@gmail.com IR: Validate mutually exclusive interpolation decorations 2026-07-30 syoussefi@chromium.org Manual roll vulkan-deps from 0d9c229af89c to 54cbd6cba08d (10 revisions) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/angle-dawn-autoroll Please CC angle-team+autoroll@google.com,dsinclair@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: dsinclair@google.com Change-Id: I64e9ee7a4beedf2635485df2f82366d97f36a156 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/329055 Bot-Commit: dawn-autoroll@skia-public.iam.gserviceaccount.com <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: dawn-autoroll@skia-public.iam.gserviceaccount.com <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.