commit | a8fbe981a86cb59536e2de423d2013a82d9b54a0 | [log] [tgz] |
---|---|---|
author | Lokbondo Kung <lokokung@google.com> | Fri Aug 30 04:46:53 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Aug 30 04:46:53 2024 +0000 |
tree | 6b79c3755feaef9182dceae27902ba0a82e4e09e | |
parent | 5de6f58bc969f20b4ce1f71c405034a7326eec3a [diff] |
[dawn][emscripten] Adds Future implementation for device creation. - Adds EventSource to allow for passing through event handling. - Implements RequestDevice and DeviceLost events together since they are very intertwined. - Adds handling for UncapturedError. Bug: 358445329 Change-Id: Iea02cccafdb5dd1609498d6e131d7cfbe361045f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/203421 Reviewed-by: Shrek Shao <shrekshao@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.