| int2 tint_bitcast_from_f16(vector<float16_t, 4> src) { | |
| uint4 r = f32tof16(float4(src)); | |
| return asint(uint2((r.x & 0xffff) | ((r.y & 0xffff) << 16), (r.z & 0xffff) | ((r.w & 0xffff) << 16))); | |
| } | |
| [numthreads(1, 1, 1)] | |
| void f() { | |
| vector<float16_t, 4> a = vector<float16_t, 4>(float16_t(1.0h), float16_t(2.0h), float16_t(3.0h), float16_t(-4.0h)); | |
| int2 b = tint_bitcast_from_f16(a); | |
| return; | |
| } |