| #include <metal_stdlib> | |
| using namespace metal; | |
| void deref() { | |
| float2x3 a = float2x3(0.0f); | |
| float3 b = a[0]; | |
| a[0] = float3(1.0f, 2.0f, 3.0f); | |
| } | |
| void no_deref() { | |
| float2x3 a = float2x3(0.0f); | |
| float3 b = a[0]; | |
| a[0] = float3(1.0f, 2.0f, 3.0f); | |
| } | |
| kernel void tint_symbol() { | |
| deref(); | |
| no_deref(); | |
| return; | |
| } | |