| #include <metal_stdlib> | |
| using namespace metal; | |
| struct S { | |
| bool field0; | |
| uint field1; | |
| int field2; | |
| float field3; | |
| }; | |
| void main_1() { | |
| S const x_11 = {.field0=false, .field1=0u, .field2=0, .field3=0.0f}; | |
| return; | |
| } | |
| fragment void tint_symbol() { | |
| main_1(); | |
| return; | |
| } | |