| #include <metal_stdlib> | |
| using namespace metal; | |
| struct S { | |
| float2 field0; | |
| uint field1; | |
| int field2; | |
| }; | |
| void main_1() { | |
| float3x2 const x_1 = float3x2(float2(50.0f, 60.0f), float2(60.0f, 50.0f), float2(70.0f, 70.0f)); | |
| return; | |
| } | |
| kernel void tint_symbol() { | |
| main_1(); | |
| return; | |
| } | |