commit | a96f0d3d298d1f37c3db7e81793bc261009e19ff | [log] [tgz] |
---|---|---|
author | Hao Li <hao.x.li@intel.com> | Tue Dec 03 01:19:33 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Dec 03 01:19:33 2024 +0000 |
tree | c13710bef14aa9d3f4dee20a44c39eeb63cc3f73 | |
parent | 716339fa9fe10b4383899bbe112479967b585d3c [diff] |
D3D12: Deny warning of invalid alignment for small resources After upgrade Windows SDK from 22621 to 26100, New message id CREATERESOURCE_INVALIDALIGNMENT_SMALLRESOURCE was introduced to validate 4k and 64k alignments. The CREATERESOURCE_INVALIDALIGNMENT_SMALLRESOURCE for 0 and 4M alignments had been added in deny list, this one also need to be added to skip the warning when the device is not support these alignments. Bug: 381742470 Change-Id: Ia42e286252befa94f16c000053b056948cb217ef Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/217098 Reviewed-by: Jiawei Shao <jiawei.shao@intel.com> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com> Reviewed-by: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.