commit | a985f73277b71dd33393652d011e9389640bfe02 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Tue Sep 05 18:07:38 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Sep 05 18:07:38 2023 +0000 |
tree | 479a6983bb650210b636d37a247e8d2d76545f7f | |
parent | 56c710bbb421221e0682fe5b3b58aff8546e822d [diff] |
[tint] Reflect missing writer options This ensures that they get fuzzed. Leaving the use_tint_ir options for now until the `TINT_BUILD_IR` toggle is removed. Change-Id: I5a6b59fad3a7b1e76bc47943a09c0ce54cf7e5bb Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/149820 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.