Adding Queue::WriteTexture
Added Queue::WriteTexture with validation but no actual
implementation. Tests were mostly taken from validation tests
for copying buffer to texture. Validation tests for CopyB2T
and WriteTexture do not cover 2d-array textures yet.
Bug: dawn:483
Change-Id: I9027eb615c02fe2265cde912f6ba17a235b94728
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24440
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Tomek Ponitka <tommek@google.com>
diff --git a/dawn.json b/dawn.json
index d7e1902..25d5070 100644
--- a/dawn.json
+++ b/dawn.json
@@ -985,6 +985,16 @@
{"name": "data", "type": "void", "annotation": "const*", "length": "size"},
{"name": "size", "type": "size_t"}
]
+ },
+ {
+ "name": "write texture",
+ "args": [
+ {"name": "destinaton", "type": "texture copy view", "annotation": "const*"},
+ {"name": "data", "type": "void", "annotation": "const*"},
+ {"name": "data size", "type": "size_t"},
+ {"name": "data layout", "type": "texture data layout", "annotation": "const*"},
+ {"name": "writeSize", "type": "extent 3D", "annotation": "const*"}
+ ]
}
]
},
diff --git a/dawn_wire.json b/dawn_wire.json
index 87063e0..6279f05 100644
--- a/dawn_wire.json
+++ b/dawn_wire.json
@@ -54,6 +54,14 @@
{"name": "buffer offset", "type": "uint64_t"},
{"name": "data", "type": "uint8_t", "annotation": "const*", "length": "size"},
{"name": "size", "type": "size_t"}
+ ],
+ "queue write texture internal": [
+ {"name": "queue id", "type": "ObjectId" },
+ {"name": "destination", "type": "texture copy view", "annotation": "const*"},
+ {"name": "data", "type": "uint8_t", "annotation": "const*"},
+ {"name": "data size", "type": "size_t"},
+ {"name": "data layout", "type": "texture data layout", "annotation": "const*"},
+ {"name": "writeSize", "type": "extent 3D", "annotation": "const*"}
]
},
"return commands": {
@@ -104,7 +112,8 @@
"DeviceSetUncapturedErrorCallback",
"FenceGetCompletedValue",
"FenceOnCompletion",
- "QueueWriteBuffer"
+ "QueueWriteBuffer",
+ "QueueWriteTexture"
],
"client_handwritten_commands": [
"BufferDestroy",
diff --git a/src/dawn_native/Queue.cpp b/src/dawn_native/Queue.cpp
index 19ba51e..e70a378 100644
--- a/src/dawn_native/Queue.cpp
+++ b/src/dawn_native/Queue.cpp
@@ -16,6 +16,7 @@
#include "dawn_native/Buffer.h"
#include "dawn_native/CommandBuffer.h"
+#include "dawn_native/CommandValidation.h"
#include "dawn_native/Device.h"
#include "dawn_native/DynamicUploader.h"
#include "dawn_native/ErrorScope.h"
@@ -131,6 +132,33 @@
buffer, bufferOffset, size);
}
+ void QueueBase::WriteTexture(const TextureCopyView* destination,
+ const void* data,
+ size_t dataSize,
+ const TextureDataLayout* dataLayout,
+ const Extent3D* writeSize) {
+ GetDevice()->ConsumedError(
+ WriteTextureInternal(destination, data, dataSize, dataLayout, writeSize));
+ }
+
+ MaybeError QueueBase::WriteTextureInternal(const TextureCopyView* destination,
+ const void* data,
+ size_t dataSize,
+ const TextureDataLayout* dataLayout,
+ const Extent3D* writeSize) {
+ DAWN_TRY(ValidateWriteTexture(destination, dataSize, dataLayout, writeSize));
+ return WriteTextureImpl(destination, data, dataSize, dataLayout, writeSize);
+ }
+
+ MaybeError QueueBase::WriteTextureImpl(const TextureCopyView* destination,
+ const void* data,
+ size_t dataSize,
+ const TextureDataLayout* dataLayout,
+ const Extent3D* writeSize) {
+ // TODO(tommek@google.com): This should be implemented.
+ return {};
+ }
+
MaybeError QueueBase::ValidateSubmit(uint32_t commandCount,
CommandBufferBase* const* commands) const {
TRACE_EVENT0(GetDevice()->GetPlatform(), Validation, "Queue::ValidateSubmit");
@@ -215,4 +243,33 @@
return buffer->ValidateCanUseOnQueueNow();
}
+ MaybeError QueueBase::ValidateWriteTexture(const TextureCopyView* destination,
+ size_t dataSize,
+ const TextureDataLayout* dataLayout,
+ const Extent3D* writeSize) const {
+ DAWN_TRY(GetDevice()->ValidateIsAlive());
+ DAWN_TRY(GetDevice()->ValidateObject(this));
+ DAWN_TRY(GetDevice()->ValidateObject(destination->texture));
+
+ DAWN_TRY(ValidateTextureCopyView(GetDevice(), *destination));
+
+ if (dataLayout->offset > dataSize) {
+ return DAWN_VALIDATION_ERROR("Queue::WriteTexture out of range");
+ }
+
+ if (!(destination->texture->GetUsage() & wgpu::TextureUsage::CopyDst)) {
+ return DAWN_VALIDATION_ERROR("Texture needs the CopyDst usage bit");
+ }
+
+ if (destination->texture->GetSampleCount() > 1) {
+ return DAWN_VALIDATION_ERROR("The sample count of textures must be 1");
+ }
+
+ DAWN_TRY(ValidateLinearTextureData(*dataLayout, dataSize, destination->texture->GetFormat(),
+ *writeSize));
+ DAWN_TRY(ValidateTextureCopyRange(*destination, *writeSize));
+
+ return {};
+ }
+
} // namespace dawn_native
diff --git a/src/dawn_native/Queue.h b/src/dawn_native/Queue.h
index 5fd722d..694d53b 100644
--- a/src/dawn_native/Queue.h
+++ b/src/dawn_native/Queue.h
@@ -34,6 +34,11 @@
void Signal(Fence* fence, uint64_t signalValue);
Fence* CreateFence(const FenceDescriptor* descriptor);
void WriteBuffer(BufferBase* buffer, uint64_t bufferOffset, const void* data, size_t size);
+ void WriteTexture(const TextureCopyView* destination,
+ const void* data,
+ size_t dataSize,
+ const TextureDataLayout* dataLayout,
+ const Extent3D* writeSize);
private:
QueueBase(DeviceBase* device, ObjectBase::ErrorTag tag);
@@ -42,12 +47,22 @@
uint64_t bufferOffset,
const void* data,
size_t size);
+ MaybeError WriteTextureInternal(const TextureCopyView* destination,
+ const void* data,
+ size_t dataSize,
+ const TextureDataLayout* dataLayout,
+ const Extent3D* writeSize);
virtual MaybeError SubmitImpl(uint32_t commandCount, CommandBufferBase* const* commands);
virtual MaybeError WriteBufferImpl(BufferBase* buffer,
uint64_t bufferOffset,
const void* data,
size_t size);
+ virtual MaybeError WriteTextureImpl(const TextureCopyView* destination,
+ const void* data,
+ size_t dataSize,
+ const TextureDataLayout* dataLayout,
+ const Extent3D* writeSize);
MaybeError ValidateSubmit(uint32_t commandCount, CommandBufferBase* const* commands) const;
MaybeError ValidateSignal(const Fence* fence, uint64_t signalValue) const;
@@ -55,6 +70,10 @@
MaybeError ValidateWriteBuffer(const BufferBase* buffer,
uint64_t bufferOffset,
size_t size) const;
+ MaybeError ValidateWriteTexture(const TextureCopyView* destination,
+ size_t dataSize,
+ const TextureDataLayout* dataLayout,
+ const Extent3D* writeSize) const;
};
} // namespace dawn_native
diff --git a/src/dawn_wire/client/Queue.cpp b/src/dawn_wire/client/Queue.cpp
index 902aac8..f9ee04e 100644
--- a/src/dawn_wire/client/Queue.cpp
+++ b/src/dawn_wire/client/Queue.cpp
@@ -72,4 +72,19 @@
device->GetClient()->SerializeCommand(cmd);
}
+ void Queue::WriteTexture(const WGPUTextureCopyView* destination,
+ const void* data,
+ size_t dataSize,
+ const WGPUTextureDataLayout* dataLayout,
+ const WGPUExtent3D* writeSize) {
+ QueueWriteTextureInternalCmd cmd;
+ cmd.queueId = id;
+ cmd.destination = destination;
+ cmd.dataSize = dataSize;
+ cmd.dataLayout = dataLayout;
+ cmd.writeSize = writeSize;
+
+ device->GetClient()->SerializeCommand(cmd);
+ }
+
}} // namespace dawn_wire::client
diff --git a/src/dawn_wire/client/Queue.h b/src/dawn_wire/client/Queue.h
index 9e51618..866bccd 100644
--- a/src/dawn_wire/client/Queue.h
+++ b/src/dawn_wire/client/Queue.h
@@ -31,6 +31,11 @@
WGPUFence CreateFence(const WGPUFenceDescriptor* descriptor);
void Signal(WGPUFence fence, uint64_t signalValue);
void WriteBuffer(WGPUBuffer cBuffer, uint64_t bufferOffset, const void* data, size_t size);
+ void WriteTexture(const WGPUTextureCopyView* destination,
+ const void* data,
+ size_t dataSize,
+ const WGPUTextureDataLayout* dataLayout,
+ const WGPUExtent3D* writeSize);
};
}} // namespace dawn_wire::client
diff --git a/src/dawn_wire/server/ServerQueue.cpp b/src/dawn_wire/server/ServerQueue.cpp
index 6e47492..0c5a6b8 100644
--- a/src/dawn_wire/server/ServerQueue.cpp
+++ b/src/dawn_wire/server/ServerQueue.cpp
@@ -55,4 +55,21 @@
return true;
}
+ bool Server::DoQueueWriteTextureInternal(ObjectId queueId,
+ const WGPUTextureCopyView* destination,
+ const uint8_t* data,
+ size_t dataSize,
+ const WGPUTextureDataLayout* dataLayout,
+ const WGPUExtent3D* writeSize) {
+ // The null object isn't valid as `self` so we can combine the check with the
+ // check that the ID is valid.
+ auto* queue = QueueObjects().Get(queueId);
+ if (queue == nullptr) {
+ return false;
+ }
+
+ mProcs.queueWriteTexture(queue->handle, destination, data, dataSize, dataLayout, writeSize);
+ return true;
+ }
+
}} // namespace dawn_wire::server
diff --git a/src/tests/BUILD.gn b/src/tests/BUILD.gn
index 853e1f0..b615518 100644
--- a/src/tests/BUILD.gn
+++ b/src/tests/BUILD.gn
@@ -192,6 +192,7 @@
"unittests/validation/MinimumBufferSizeValidationTests.cpp",
"unittests/validation/QuerySetValidationTests.cpp",
"unittests/validation/QueueSubmitValidationTests.cpp",
+ "unittests/validation/QueueWriteTextureValidationTests.cpp",
"unittests/validation/RenderBundleValidationTests.cpp",
"unittests/validation/RenderPassDescriptorValidationTests.cpp",
"unittests/validation/RenderPipelineValidationTests.cpp",
diff --git a/src/tests/unittests/validation/CopyCommandsValidationTests.cpp b/src/tests/unittests/validation/CopyCommandsValidationTests.cpp
index 53e4bd4..831b934 100644
--- a/src/tests/unittests/validation/CopyCommandsValidationTests.cpp
+++ b/src/tests/unittests/validation/CopyCommandsValidationTests.cpp
@@ -48,25 +48,12 @@
return tex;
}
- // TODO(jiawei.shao@intel.com): support more pixel formats
- uint32_t TextureFormatPixelSize(wgpu::TextureFormat format) {
- switch (format) {
- case wgpu::TextureFormat::RG8Unorm:
- return 2;
- case wgpu::TextureFormat::RGBA8Unorm:
- return 4;
- default:
- UNREACHABLE();
- return 0;
- }
- }
-
uint32_t BufferSizeForTextureCopy(
uint32_t width,
uint32_t height,
uint32_t depth,
wgpu::TextureFormat format = wgpu::TextureFormat::RGBA8Unorm) {
- uint32_t bytesPerPixel = TextureFormatPixelSize(format);
+ uint32_t bytesPerPixel = utils::TextureFormatPixelSize(format);
uint32_t bytesPerRow = Align(width * bytesPerPixel, kTextureBytesPerRowAlignment);
return (bytesPerRow * (height - 1) + width * bytesPerPixel) * depth;
}
@@ -492,7 +479,7 @@
{4, 4, 1});
// Image height is larger than copy height (Valid)
- TestB2TCopy(utils::Expectation::Success, source, 0, 256, 4, destination, 0, {0, 0, 0},
+ TestB2TCopy(utils::Expectation::Success, source, 0, 256, 5, destination, 0, {0, 0, 0},
{4, 4, 1});
// Image height is less than copy height (Invalid)
@@ -1357,30 +1344,6 @@
kUsage, 1);
}
- static uint32_t CompressedFormatBlockSizeInBytes(wgpu::TextureFormat format) {
- switch (format) {
- case wgpu::TextureFormat::BC1RGBAUnorm:
- case wgpu::TextureFormat::BC1RGBAUnormSrgb:
- case wgpu::TextureFormat::BC4RSnorm:
- case wgpu::TextureFormat::BC4RUnorm:
- return 8;
- case wgpu::TextureFormat::BC2RGBAUnorm:
- case wgpu::TextureFormat::BC2RGBAUnormSrgb:
- case wgpu::TextureFormat::BC3RGBAUnorm:
- case wgpu::TextureFormat::BC3RGBAUnormSrgb:
- case wgpu::TextureFormat::BC5RGSnorm:
- case wgpu::TextureFormat::BC5RGUnorm:
- case wgpu::TextureFormat::BC6HRGBSfloat:
- case wgpu::TextureFormat::BC6HRGBUfloat:
- case wgpu::TextureFormat::BC7RGBAUnorm:
- case wgpu::TextureFormat::BC7RGBAUnormSrgb:
- return 16;
- default:
- UNREACHABLE();
- return 0;
- }
- }
-
void TestBothTBCopies(utils::Expectation expectation,
wgpu::Buffer buffer,
uint64_t bufferOffset,
@@ -1410,15 +1373,6 @@
static constexpr uint32_t kWidth = 16;
static constexpr uint32_t kHeight = 16;
-
- const std::array<wgpu::TextureFormat, 14> kBCFormats = {
- wgpu::TextureFormat::BC1RGBAUnorm, wgpu::TextureFormat::BC1RGBAUnormSrgb,
- wgpu::TextureFormat::BC2RGBAUnorm, wgpu::TextureFormat::BC2RGBAUnormSrgb,
- wgpu::TextureFormat::BC3RGBAUnorm, wgpu::TextureFormat::BC3RGBAUnormSrgb,
- wgpu::TextureFormat::BC4RUnorm, wgpu::TextureFormat::BC4RSnorm,
- wgpu::TextureFormat::BC5RGUnorm, wgpu::TextureFormat::BC5RGSnorm,
- wgpu::TextureFormat::BC6HRGBUfloat, wgpu::TextureFormat::BC6HRGBSfloat,
- wgpu::TextureFormat::BC7RGBAUnorm, wgpu::TextureFormat::BC7RGBAUnormSrgb};
};
// Tests to verify that bufferOffset must be a multiple of the compressed texture blocks in bytes
@@ -1427,19 +1381,19 @@
wgpu::Buffer buffer =
CreateBuffer(512, wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst);
- for (wgpu::TextureFormat bcFormat : kBCFormats) {
+ for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
wgpu::Texture texture = Create2DTexture(bcFormat);
// Valid usages of BufferOffset in B2T and T2B copies with compressed texture formats.
{
- uint32_t validBufferOffset = CompressedFormatBlockSizeInBytes(bcFormat);
+ uint32_t validBufferOffset = utils::CompressedFormatBlockSizeInBytes(bcFormat);
TestBothTBCopies(utils::Expectation::Success, buffer, validBufferOffset, 256, 4,
texture, 0, {0, 0, 0}, {4, 4, 1});
}
// Failures on invalid bufferOffset.
{
- uint32_t kInvalidBufferOffset = CompressedFormatBlockSizeInBytes(bcFormat) / 2;
+ uint32_t kInvalidBufferOffset = utils::CompressedFormatBlockSizeInBytes(bcFormat) / 2;
TestBothTBCopies(utils::Expectation::Failure, buffer, kInvalidBufferOffset, 256, 4,
texture, 0, {0, 0, 0}, {4, 4, 1});
}
@@ -1460,7 +1414,7 @@
// Failures on the BytesPerRow that is not large enough.
{
constexpr uint32_t kSmallBytesPerRow = 256;
- for (wgpu::TextureFormat bcFormat : kBCFormats) {
+ for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
wgpu::Texture texture = Create2DTexture(bcFormat, 1, kTestWidth, kTestHeight);
TestBothTBCopies(utils::Expectation::Failure, buffer, 0, kSmallBytesPerRow, 4,
texture, 0, {0, 0, 0}, {kTestWidth, 4, 1});
@@ -1469,10 +1423,10 @@
// Test it is not valid to use a BytesPerRow that is not a multiple of 256.
{
- for (wgpu::TextureFormat bcFormat : kBCFormats) {
+ for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
wgpu::Texture texture = Create2DTexture(bcFormat, 1, kTestWidth, kTestHeight);
uint32_t inValidBytesPerRow =
- kTestWidth / 4 * CompressedFormatBlockSizeInBytes(bcFormat);
+ kTestWidth / 4 * utils::CompressedFormatBlockSizeInBytes(bcFormat);
ASSERT_NE(0u, inValidBytesPerRow % 256);
TestBothTBCopies(utils::Expectation::Failure, buffer, 0, inValidBytesPerRow, 4,
texture, 0, {0, 0, 0}, {kTestWidth, 4, 1});
@@ -1481,10 +1435,10 @@
// Test the smallest valid BytesPerRow should work.
{
- for (wgpu::TextureFormat bcFormat : kBCFormats) {
+ for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
wgpu::Texture texture = Create2DTexture(bcFormat, 1, kTestWidth, kTestHeight);
uint32_t smallestValidBytesPerRow =
- Align(kTestWidth / 4 * CompressedFormatBlockSizeInBytes(bcFormat), 256);
+ Align(kTestWidth / 4 * utils::CompressedFormatBlockSizeInBytes(bcFormat), 256);
TestBothTBCopies(utils::Expectation::Success, buffer, 0, smallestValidBytesPerRow,
4, texture, 0, {0, 0, 0}, {kTestWidth, 4, 1});
}
@@ -1498,7 +1452,7 @@
wgpu::Buffer buffer =
CreateBuffer(512, wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst);
- for (wgpu::TextureFormat bcFormat : kBCFormats) {
+ for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
wgpu::Texture texture = Create2DTexture(bcFormat);
// Valid usages of rowsPerImage in B2T and T2B copies with compressed texture formats.
@@ -1524,7 +1478,7 @@
wgpu::Buffer buffer =
CreateBuffer(512, wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst);
- for (wgpu::TextureFormat bcFormat : kBCFormats) {
+ for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
wgpu::Texture texture = Create2DTexture(bcFormat);
wgpu::Texture texture2 = Create2DTexture(bcFormat);
@@ -1571,7 +1525,7 @@
constexpr uint32_t kTestWidth = 60;
constexpr uint32_t kTestHeight = 60;
- for (wgpu::TextureFormat bcFormat : kBCFormats) {
+ for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
wgpu::Texture texture = Create2DTexture(bcFormat, kMipmapLevels, kTestWidth, kTestHeight);
wgpu::Texture texture2 = Create2DTexture(bcFormat, kMipmapLevels, kTestWidth, kTestHeight);
diff --git a/src/tests/unittests/validation/QueueWriteTextureValidationTests.cpp b/src/tests/unittests/validation/QueueWriteTextureValidationTests.cpp
new file mode 100644
index 0000000..74e4eda
--- /dev/null
+++ b/src/tests/unittests/validation/QueueWriteTextureValidationTests.cpp
@@ -0,0 +1,571 @@
+// Copyright 2020 The Dawn Authors
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#include "tests/unittests/validation/ValidationTest.h"
+
+#include "common/Math.h"
+#include "utils/WGPUHelpers.h"
+
+namespace {
+
+ class QueueWriteTextureValidationTest : public ValidationTest {
+ private:
+ void SetUp() override {
+ ValidationTest::SetUp();
+ queue = device.GetDefaultQueue();
+ }
+
+ protected:
+ wgpu::Texture Create2DTexture(wgpu::Extent3D size,
+ uint32_t mipLevelCount,
+ wgpu::TextureFormat format,
+ wgpu::TextureUsage usage,
+ uint32_t sampleCount = 1) {
+ wgpu::TextureDescriptor descriptor;
+ descriptor.dimension = wgpu::TextureDimension::e2D;
+ descriptor.size.width = size.width;
+ descriptor.size.height = size.height;
+ descriptor.size.depth = size.depth;
+ descriptor.sampleCount = sampleCount;
+ descriptor.format = format;
+ descriptor.mipLevelCount = mipLevelCount;
+ descriptor.usage = usage;
+ wgpu::Texture tex = device.CreateTexture(&descriptor);
+ return tex;
+ }
+
+ uint64_t RequiredBytesInCopy(uint32_t bytesPerRow,
+ uint32_t rowsPerImage,
+ wgpu::Extent3D copyExtent,
+ wgpu::TextureFormat format = wgpu::TextureFormat::RGBA8Unorm) {
+ if (copyExtent.width == 0 || copyExtent.height == 0 || copyExtent.depth == 0) {
+ return 0;
+ } else {
+ uint64_t bytesPerImage = bytesPerRow * rowsPerImage;
+ uint64_t bytesInLastSlice =
+ bytesPerRow * (copyExtent.height - 1) +
+ (copyExtent.width * utils::TextureFormatPixelSize(format));
+ return bytesPerImage * (copyExtent.depth - 1) + bytesInLastSlice;
+ }
+ }
+
+ void TestWriteTexture(size_t dataSize,
+ uint32_t dataOffset,
+ uint32_t dataBytesPerRow,
+ uint32_t dataRowsPerImage,
+ wgpu::Texture texture,
+ uint32_t texLevel,
+ wgpu::Origin3D texOrigin,
+ wgpu::Extent3D size) {
+ std::vector<uint8_t> data(dataSize);
+
+ wgpu::TextureDataLayout textureDataLayout;
+ textureDataLayout.offset = dataOffset;
+ textureDataLayout.bytesPerRow = dataBytesPerRow;
+ textureDataLayout.rowsPerImage = dataRowsPerImage;
+
+ wgpu::TextureCopyView textureCopyView =
+ utils::CreateTextureCopyView(texture, texLevel, texOrigin);
+
+ queue.WriteTexture(&textureCopyView, data.data(), dataSize, &textureDataLayout, &size);
+ }
+
+ wgpu::Queue queue;
+ };
+
+ // Test the success case for WriteTexture
+ TEST_F(QueueWriteTextureValidationTest, Success) {
+ const uint64_t dataSize = RequiredBytesInCopy(256, 0, {4, 4, 1});
+ wgpu::Texture destination = Create2DTexture({16, 16, 4}, 5, wgpu::TextureFormat::RGBA8Unorm,
+ wgpu::TextureUsage::CopyDst);
+
+ // Different copies, including some that touch the OOB condition
+ {
+ // Copy 4x4 block in corner of first mip.
+ TestWriteTexture(dataSize, 0, 256, 0, destination, 0, {0, 0, 0}, {4, 4, 1});
+ // Copy 4x4 block in opposite corner of first mip.
+ TestWriteTexture(dataSize, 0, 256, 0, destination, 0, {12, 12, 0}, {4, 4, 1});
+ // Copy 4x4 block in the 4x4 mip.
+ TestWriteTexture(dataSize, 0, 256, 0, destination, 2, {0, 0, 0}, {4, 4, 1});
+ // Copy with a data offset
+ TestWriteTexture(dataSize, dataSize - 4, 256, 0, destination, 0, {0, 0, 0}, {1, 1, 1});
+ }
+
+ // Copies with a 256-byte aligned bytes per row but unaligned texture region
+ {
+ // Unaligned region
+ TestWriteTexture(dataSize, 0, 256, 0, destination, 0, {0, 0, 0}, {3, 4, 1});
+ // Unaligned region with texture offset
+ TestWriteTexture(dataSize, 0, 256, 0, destination, 0, {5, 7, 0}, {2, 3, 1});
+ // Unaligned region, with data offset
+ TestWriteTexture(dataSize, 31 * 4, 256, 0, destination, 0, {0, 0, 0}, {3, 3, 1});
+ }
+
+ // Empty copies are valid
+ {
+ // An empty copy
+ TestWriteTexture(dataSize, 0, 0, 0, destination, 0, {0, 0, 0}, {0, 0, 1});
+ // An empty copy with depth = 0
+ TestWriteTexture(dataSize, 0, 0, 0, destination, 0, {0, 0, 0}, {0, 0, 0});
+ // An empty copy touching the end of the data
+ TestWriteTexture(dataSize, dataSize, 0, 0, destination, 0, {0, 0, 0}, {0, 0, 1});
+ // An empty copy touching the side of the texture
+ TestWriteTexture(dataSize, 0, 0, 0, destination, 0, {16, 16, 0}, {0, 0, 1});
+ // An empty copy with depth = 1 and bytesPerRow > 0
+ TestWriteTexture(dataSize, 0, 256, 0, destination, 0, {0, 0, 0}, {0, 0, 1});
+ // An empty copy with height > 0, depth = 0, bytesPerRow > 0 and rowsPerImage > 0
+ TestWriteTexture(dataSize, 0, 256, 16, destination, 0, {0, 0, 0}, {0, 1, 0});
+ }
+ }
+
+ // Test OOB conditions on the data
+ TEST_F(QueueWriteTextureValidationTest, OutOfBoundsOnData) {
+ const uint64_t dataSize = RequiredBytesInCopy(256, 0, {4, 4, 1});
+ wgpu::Texture destination = Create2DTexture({16, 16, 1}, 5, wgpu::TextureFormat::RGBA8Unorm,
+ wgpu::TextureUsage::CopyDst);
+
+ // OOB on the data because we copy too many pixels
+ ASSERT_DEVICE_ERROR(
+ TestWriteTexture(dataSize, 0, 256, 0, destination, 0, {0, 0, 0}, {4, 5, 1}));
+
+ // OOB on the data because of the offset
+ ASSERT_DEVICE_ERROR(
+ TestWriteTexture(dataSize, 4, 256, 0, destination, 0, {0, 0, 0}, {4, 4, 1}));
+
+ // OOB on the data because RequiredBytesInCopy overflows
+ ASSERT_DEVICE_ERROR(
+ TestWriteTexture(dataSize, 0, 512, 0, destination, 0, {0, 0, 0}, {4, 3, 1}));
+
+ // Not OOB on the data although bytes per row * height overflows
+ // but RequiredBytesInCopy * depth does not overflow
+ {
+ uint32_t sourceDataSize = RequiredBytesInCopy(256, 0, {7, 3, 1});
+ ASSERT_TRUE(256 * 3 > sourceDataSize) << "bytes per row * height should overflow data";
+
+ TestWriteTexture(sourceDataSize, 0, 256, 0, destination, 0, {0, 0, 0}, {7, 3, 1});
+ }
+ }
+
+ // Test OOB conditions on the texture
+ TEST_F(QueueWriteTextureValidationTest, OutOfBoundsOnTexture) {
+ const uint64_t dataSize = RequiredBytesInCopy(256, 0, {4, 4, 1});
+ wgpu::Texture destination = Create2DTexture({16, 16, 2}, 5, wgpu::TextureFormat::RGBA8Unorm,
+ wgpu::TextureUsage::CopyDst);
+
+ // OOB on the texture because x + width overflows
+ ASSERT_DEVICE_ERROR(
+ TestWriteTexture(dataSize, 0, 256, 0, destination, 0, {13, 12, 0}, {4, 4, 1}));
+
+ // OOB on the texture because y + width overflows
+ ASSERT_DEVICE_ERROR(
+ TestWriteTexture(dataSize, 0, 256, 0, destination, 0, {12, 13, 0}, {4, 4, 1}));
+
+ // OOB on the texture because we overflow a non-zero mip
+ ASSERT_DEVICE_ERROR(
+ TestWriteTexture(dataSize, 0, 256, 0, destination, 2, {1, 0, 0}, {4, 4, 1}));
+
+ // OOB on the texture even on an empty copy when we copy to a non-existent mip.
+ ASSERT_DEVICE_ERROR(
+ TestWriteTexture(dataSize, 0, 0, 0, destination, 5, {0, 0, 0}, {0, 0, 1}));
+
+ // OOB on the texture because slice overflows
+ ASSERT_DEVICE_ERROR(
+ TestWriteTexture(dataSize, 0, 0, 0, destination, 0, {0, 0, 2}, {0, 0, 1}));
+ }
+
+ // Test that we force Depth=1 on writes to 2D textures
+ TEST_F(QueueWriteTextureValidationTest, DepthConstraintFor2DTextures) {
+ const uint64_t dataSize = RequiredBytesInCopy(0, 0, {0, 0, 2});
+ wgpu::Texture destination = Create2DTexture({16, 16, 1}, 5, wgpu::TextureFormat::RGBA8Unorm,
+ wgpu::TextureUsage::CopyDst);
+
+ // Depth > 1 on an empty copy still errors
+ ASSERT_DEVICE_ERROR(
+ TestWriteTexture(dataSize, 0, 0, 0, destination, 0, {0, 0, 0}, {0, 0, 2}));
+ }
+
+ // Test WriteTexture with incorrect texture usage
+ TEST_F(QueueWriteTextureValidationTest, IncorrectUsage) {
+ const uint64_t dataSize = RequiredBytesInCopy(256, 0, {4, 4, 1});
+ wgpu::Texture sampled = Create2DTexture({16, 16, 1}, 5, wgpu::TextureFormat::RGBA8Unorm,
+ wgpu::TextureUsage::Sampled);
+
+ // Incorrect destination usage
+ ASSERT_DEVICE_ERROR(
+ TestWriteTexture(dataSize, 0, 256, 0, sampled, 0, {0, 0, 0}, {4, 4, 1}));
+ }
+
+ // Test incorrect values of bytesPerRow and that values not divisible by 256 are allowed.
+ TEST_F(QueueWriteTextureValidationTest, BytesPerRowLimitations) {
+ wgpu::Texture destination = Create2DTexture({3, 7, 1}, 1, wgpu::TextureFormat::RGBA8Unorm,
+ wgpu::TextureUsage::CopyDst);
+
+ // bytesPerRow = 0 is invalid
+ ASSERT_DEVICE_ERROR(TestWriteTexture(128, 0, 0, 0, destination, 0, {0, 0, 0}, {3, 7, 1}));
+
+ // bytesPerRow = 11 is invalid since a row takes 12 bytes.
+ ASSERT_DEVICE_ERROR(TestWriteTexture(128, 0, 11, 0, destination, 0, {0, 0, 0}, {3, 7, 1}));
+
+ // bytesPerRow = 12 is valid since a row takes 12 bytes.
+ TestWriteTexture(128, 0, 12, 0, destination, 0, {0, 0, 0}, {3, 7, 1});
+
+ // bytesPerRow = 13 is valid since a row takes 12 bytes.
+ TestWriteTexture(128, 0, 13, 0, destination, 0, {0, 0, 0}, {3, 7, 1});
+ }
+
+ // Test that if rowsPerImage is greater than 0, it must be at least copy height.
+ TEST_F(QueueWriteTextureValidationTest, ImageHeightConstraint) {
+ uint64_t dataSize = RequiredBytesInCopy(256, 0, {4, 4, 1});
+ wgpu::Texture destination = Create2DTexture({16, 16, 1}, 1, wgpu::TextureFormat::RGBA8Unorm,
+ wgpu::TextureUsage::CopyDst);
+
+ // Image height is zero (Valid)
+ TestWriteTexture(dataSize, 0, 256, 0, destination, 0, {0, 0, 0}, {4, 4, 1});
+
+ // Image height is equal to copy height (Valid)
+ TestWriteTexture(dataSize, 0, 256, 4, destination, 0, {0, 0, 0}, {4, 4, 1});
+
+ // Image height is larger than copy height (Valid)
+ TestWriteTexture(dataSize, 0, 256, 5, destination, 0, {0, 0, 0}, {4, 4, 1});
+
+ // Image height is less than copy height (Invalid)
+ ASSERT_DEVICE_ERROR(
+ TestWriteTexture(dataSize, 0, 256, 3, destination, 0, {0, 0, 0}, {4, 4, 1}));
+ }
+
+ // Test WriteTexture with incorrect data offset usage
+ TEST_F(QueueWriteTextureValidationTest, IncorrectDataOffset) {
+ uint64_t dataSize = RequiredBytesInCopy(256, 0, {4, 4, 1});
+ wgpu::Texture destination = Create2DTexture({16, 16, 1}, 5, wgpu::TextureFormat::RGBA8Unorm,
+ wgpu::TextureUsage::CopyDst);
+
+ // Correct usage
+ TestWriteTexture(dataSize, dataSize - 4, 256, 0, destination, 0, {0, 0, 0}, {1, 1, 1});
+
+ ASSERT_DEVICE_ERROR(
+ TestWriteTexture(dataSize, dataSize - 6, 256, 0, destination, 0, {0, 0, 0}, {1, 1, 1}));
+ }
+
+ // Test multisampled textures can be used in WriteTexture.
+ TEST_F(QueueWriteTextureValidationTest, WriteToMultisampledTexture) {
+ uint64_t dataSize = RequiredBytesInCopy(256, 0, {2, 2, 1});
+ wgpu::Texture destination = Create2DTexture({2, 2, 1}, 1, wgpu::TextureFormat::RGBA8Unorm,
+ wgpu::TextureUsage::CopyDst, 4);
+
+ ASSERT_DEVICE_ERROR(
+ TestWriteTexture(dataSize, 0, 256, 0, destination, 0, {0, 0, 0}, {2, 2, 1}));
+ }
+
+ // Test WriteTexture with texture in error state causes errors.
+ TEST_F(QueueWriteTextureValidationTest, TextureInErrorState) {
+ wgpu::TextureDescriptor errorTextureDescriptor;
+ errorTextureDescriptor.size.depth = 0;
+ ASSERT_DEVICE_ERROR(wgpu::Texture errorTexture =
+ device.CreateTexture(&errorTextureDescriptor));
+ wgpu::TextureCopyView errorTextureCopyView =
+ utils::CreateTextureCopyView(errorTexture, 0, {0, 0, 0});
+
+ wgpu::Extent3D extent3D = {1, 1, 1};
+
+ {
+ std::vector<uint8_t> data(4);
+ wgpu::TextureDataLayout textureDataLayout;
+ textureDataLayout.offset = 0;
+ textureDataLayout.bytesPerRow = 0;
+ textureDataLayout.rowsPerImage = 0;
+
+ ASSERT_DEVICE_ERROR(queue.WriteTexture(&errorTextureCopyView, data.data(), 4,
+ &textureDataLayout, &extent3D));
+ }
+ }
+
+ // Regression tests for a bug in the computation of texture data size in Dawn.
+ TEST_F(QueueWriteTextureValidationTest, TextureWriteDataSizeLastRowComputation) {
+ constexpr uint32_t kBytesPerRow = 256;
+ constexpr uint32_t kWidth = 4;
+ constexpr uint32_t kHeight = 4;
+
+ constexpr std::array<wgpu::TextureFormat, 2> kFormats = {wgpu::TextureFormat::RGBA8Unorm,
+ wgpu::TextureFormat::RG8Unorm};
+
+ {
+ // kBytesPerRow * (kHeight - 1) + kWidth is not large enough to be the valid data size
+ // in this test because the data sizes in WriteTexture are not in texels but in bytes.
+ constexpr uint32_t kInvalidDataSize = kBytesPerRow * (kHeight - 1) + kWidth;
+
+ for (wgpu::TextureFormat format : kFormats) {
+ wgpu::Texture destination =
+ Create2DTexture({kWidth, kHeight, 1}, 1, format, wgpu::TextureUsage::CopyDst);
+ ASSERT_DEVICE_ERROR(TestWriteTexture(kInvalidDataSize, 0, kBytesPerRow, 0,
+ destination, 0, {0, 0, 0},
+ {kWidth, kHeight, 1}));
+ }
+ }
+
+ {
+ for (wgpu::TextureFormat format : kFormats) {
+ uint32_t validDataSize =
+ RequiredBytesInCopy(kBytesPerRow, 0, {kWidth, kHeight, 1}, format);
+ wgpu::Texture destination =
+ Create2DTexture({kWidth, kHeight, 1}, 1, format, wgpu::TextureUsage::CopyDst);
+
+ // Verify the return value of RequiredBytesInCopu() is exactly the minimum valid
+ // data size in this test.
+ {
+ uint32_t invalidDataSize = validDataSize - 1;
+ ASSERT_DEVICE_ERROR(TestWriteTexture(invalidDataSize, 0, kBytesPerRow, 0,
+ destination, 0, {0, 0, 0},
+ {kWidth, kHeight, 1}));
+ }
+
+ {
+ TestWriteTexture(validDataSize, 0, kBytesPerRow, 0, destination, 0, {0, 0, 0},
+ {kWidth, kHeight, 1});
+ }
+ }
+ }
+ }
+
+ // Test write from data to mip map of non square texture
+ TEST_F(QueueWriteTextureValidationTest, WriteToMipmapOfNonSquareTexture) {
+ uint64_t dataSize = RequiredBytesInCopy(256, 0, {4, 2, 1});
+ uint32_t maxMipmapLevel = 3;
+ wgpu::Texture destination =
+ Create2DTexture({4, 2, 1}, maxMipmapLevel, wgpu::TextureFormat::RGBA8Unorm,
+ wgpu::TextureUsage::CopyDst);
+
+ // Copy to top level mip map
+ TestWriteTexture(dataSize, 0, 256, 0, destination, maxMipmapLevel - 1, {0, 0, 0},
+ {1, 1, 1});
+ // Copy to high level mip map
+ TestWriteTexture(dataSize, 0, 256, 0, destination, maxMipmapLevel - 2, {0, 0, 0},
+ {2, 1, 1});
+ // Mip level out of range
+ ASSERT_DEVICE_ERROR(TestWriteTexture(dataSize, 0, 256, 0, destination, maxMipmapLevel,
+ {0, 0, 0}, {1, 1, 1}));
+ // Copy origin out of range
+ ASSERT_DEVICE_ERROR(TestWriteTexture(dataSize, 0, 256, 0, destination, maxMipmapLevel - 2,
+ {1, 0, 0}, {2, 1, 1}));
+ // Copy size out of range
+ ASSERT_DEVICE_ERROR(TestWriteTexture(dataSize, 0, 256, 0, destination, maxMipmapLevel - 2,
+ {0, 0, 0}, {2, 2, 1}));
+ }
+
+ class WriteTextureTest_CompressedTextureFormats : public QueueWriteTextureValidationTest {
+ public:
+ WriteTextureTest_CompressedTextureFormats() : QueueWriteTextureValidationTest() {
+ device = CreateDeviceFromAdapter(adapter, {"texture_compression_bc"});
+ }
+
+ protected:
+ wgpu::Texture Create2DTexture(wgpu::TextureFormat format,
+ uint32_t mipmapLevels = 1,
+ uint32_t width = kWidth,
+ uint32_t height = kHeight) {
+ constexpr wgpu::TextureUsage kUsage = wgpu::TextureUsage::CopyDst;
+ constexpr uint32_t kArrayLayers = 1;
+ return QueueWriteTextureValidationTest::Create2DTexture(
+ {width, height, kArrayLayers}, mipmapLevels, format, kUsage, 1);
+ }
+
+ void TestWriteTexture(size_t dataSize,
+ uint32_t dataOffset,
+ uint32_t dataBytesPerRow,
+ uint32_t dataRowsPerImage,
+ wgpu::Texture texture,
+ uint32_t textLevel,
+ wgpu::Origin3D textOrigin,
+ wgpu::Extent3D size) {
+ QueueWriteTextureValidationTest::TestWriteTexture(dataSize, dataOffset, dataBytesPerRow,
+ dataRowsPerImage, texture, textLevel,
+ textOrigin, size);
+ }
+
+ static constexpr uint32_t kWidth = 16;
+ static constexpr uint32_t kHeight = 16;
+ };
+
+ // Tests to verify that data offset must be a multiple of the compressed texture blocks in bytes
+ TEST_F(WriteTextureTest_CompressedTextureFormats, DataOffset) {
+ for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
+ wgpu::Texture texture = Create2DTexture(bcFormat);
+
+ // Valid usages of data offset.
+ {
+ uint32_t validDataOffset = utils::CompressedFormatBlockSizeInBytes(bcFormat);
+ QueueWriteTextureValidationTest::TestWriteTexture(512, validDataOffset, 256, 4,
+ texture, 0, {0, 0, 0}, {4, 4, 1});
+ }
+
+ // Failures on invalid data offset.
+ {
+ uint32_t kInvalidDataOffset = utils::CompressedFormatBlockSizeInBytes(bcFormat) / 2;
+ ASSERT_DEVICE_ERROR(TestWriteTexture(512, kInvalidDataOffset, 256, 4, texture, 0,
+ {0, 0, 0}, {4, 4, 1}));
+ }
+ }
+ }
+
+ // Tests to verify that bytesPerRow must not be less than (width / blockWidth) *
+ // blockSizeInBytes and that it doesn't have to be a multiple of the compressed
+ // texture block width.
+ TEST_F(WriteTextureTest_CompressedTextureFormats, BytesPerRow) {
+ constexpr uint32_t kTestWidth = 160;
+ constexpr uint32_t kTestHeight = 160;
+
+ // Failures on the BytesPerRow that is not large enough.
+ {
+ constexpr uint32_t kSmallBytesPerRow = 256;
+ for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
+ wgpu::Texture texture = Create2DTexture(bcFormat, 1, kTestWidth, kTestHeight);
+ ASSERT_DEVICE_ERROR(TestWriteTexture(1024, 0, kSmallBytesPerRow, 4, texture, 0,
+ {0, 0, 0}, {kTestWidth, 4, 1}));
+ }
+ }
+
+ // Test it is valid to use a BytesPerRow that is not a multiple of 256.
+ {
+ for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
+ wgpu::Texture texture = Create2DTexture(bcFormat, 1, kTestWidth, kTestHeight);
+ uint32_t ValidBytesPerRow =
+ kTestWidth / 4 * utils::CompressedFormatBlockSizeInBytes(bcFormat);
+ ASSERT_NE(0u, ValidBytesPerRow % 256);
+ TestWriteTexture(1024, 0, ValidBytesPerRow, 4, texture, 0, {0, 0, 0},
+ {kTestWidth, 4, 1});
+ }
+ }
+
+ for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
+ wgpu::Texture texture = Create2DTexture(bcFormat);
+
+ // Valid usage of bytesPerRow in WriteTexture with compressed texture formats.
+ {
+ constexpr uint32_t kValidBytesPerRow = 20;
+ TestWriteTexture(512, 0, kValidBytesPerRow, 0, texture, 0, {0, 0, 0}, {4, 4, 1});
+ }
+
+ // Valid bytesPerRow.
+ // Note that image width is not a multiple of blockWidth.
+ {
+ constexpr uint32_t kValidBytesPerRow = 17;
+ TestWriteTexture(512, 0, kValidBytesPerRow, 0, texture, 0, {0, 0, 0}, {4, 4, 1});
+ }
+ }
+ }
+
+ // Tests to verify that rowsPerImage must be a multiple of the compressed texture block height
+ TEST_F(WriteTextureTest_CompressedTextureFormats, RowsPerImage) {
+ for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
+ wgpu::Texture texture = Create2DTexture(bcFormat);
+
+ // Valid usages of rowsPerImage in WriteTexture with compressed texture formats.
+ {
+ constexpr uint32_t kValidRowsPerImage = 8;
+ TestWriteTexture(512, 0, 256, kValidRowsPerImage, texture, 0, {0, 0, 0}, {4, 4, 1});
+ }
+
+ // 4 is the exact limit for rowsPerImage here.
+ {
+ constexpr uint32_t kValidRowsPerImage = 4;
+ TestWriteTexture(512, 0, 256, kValidRowsPerImage, texture, 0, {0, 0, 0}, {4, 4, 1});
+ }
+
+ // Failure on invalid rowsPerImage.
+ {
+ constexpr uint32_t kInvalidRowsPerImage = 2;
+ ASSERT_DEVICE_ERROR(TestWriteTexture(512, 0, 256, kInvalidRowsPerImage, texture, 0,
+ {0, 0, 0}, {4, 4, 1}));
+ }
+ }
+ }
+
+ // Tests to verify that ImageOffset.x must be a multiple of the compressed texture block width
+ // and ImageOffset.y must be a multiple of the compressed texture block height
+ TEST_F(WriteTextureTest_CompressedTextureFormats, ImageOffset) {
+ for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
+ wgpu::Texture texture = Create2DTexture(bcFormat);
+ wgpu::Texture texture2 = Create2DTexture(bcFormat);
+
+ constexpr wgpu::Origin3D kSmallestValidOrigin3D = {4, 4, 0};
+
+ // Valid usages of ImageOffset in WriteTexture with compressed texture formats.
+ { TestWriteTexture(512, 0, 256, 4, texture, 0, kSmallestValidOrigin3D, {4, 4, 1}); }
+
+ // Failures on invalid ImageOffset.x.
+ {
+ constexpr wgpu::Origin3D kInvalidOrigin3D = {kSmallestValidOrigin3D.x - 1,
+ kSmallestValidOrigin3D.y, 0};
+ ASSERT_DEVICE_ERROR(
+ TestWriteTexture(512, 0, 256, 4, texture, 0, kInvalidOrigin3D, {4, 4, 1}));
+ }
+
+ // Failures on invalid ImageOffset.y.
+ {
+ constexpr wgpu::Origin3D kInvalidOrigin3D = {kSmallestValidOrigin3D.x,
+ kSmallestValidOrigin3D.y - 1, 0};
+ ASSERT_DEVICE_ERROR(
+ TestWriteTexture(512, 0, 256, 4, texture, 0, kInvalidOrigin3D, {4, 4, 1}));
+ }
+ }
+ }
+
+ // Tests to verify that ImageExtent.x must be a multiple of the compressed texture block width
+ // and ImageExtent.y must be a multiple of the compressed texture block height
+ TEST_F(WriteTextureTest_CompressedTextureFormats, ImageExtent) {
+ constexpr uint32_t kMipmapLevels = 3;
+ constexpr uint32_t kTestWidth = 60;
+ constexpr uint32_t kTestHeight = 60;
+
+ for (wgpu::TextureFormat bcFormat : utils::kBCFormats) {
+ wgpu::Texture texture =
+ Create2DTexture(bcFormat, kMipmapLevels, kTestWidth, kTestHeight);
+ wgpu::Texture texture2 =
+ Create2DTexture(bcFormat, kMipmapLevels, kTestWidth, kTestHeight);
+
+ constexpr wgpu::Extent3D kSmallestValidExtent3D = {4, 4, 1};
+
+ // Valid usages of ImageExtent in WriteTexture with compressed texture formats.
+ { TestWriteTexture(512, 0, 256, 8, texture, 0, {0, 0, 0}, kSmallestValidExtent3D); }
+
+ // Valid usages of ImageExtent in WriteTexture with compressed texture formats
+ // and non-zero mipmap levels.
+ {
+ constexpr uint32_t kTestMipmapLevel = 2;
+ constexpr wgpu::Origin3D kTestOrigin = {
+ (kTestWidth >> kTestMipmapLevel) - kSmallestValidExtent3D.width + 1,
+ (kTestHeight >> kTestMipmapLevel) - kSmallestValidExtent3D.height + 1, 0};
+
+ TestWriteTexture(512, 0, 256, 4, texture, kTestMipmapLevel, kTestOrigin,
+ kSmallestValidExtent3D);
+ }
+
+ // Failures on invalid ImageExtent.x.
+ {
+ constexpr wgpu::Extent3D kInValidExtent3D = {kSmallestValidExtent3D.width - 1,
+ kSmallestValidExtent3D.height, 1};
+ ASSERT_DEVICE_ERROR(
+ TestWriteTexture(512, 0, 256, 4, texture, 0, {0, 0, 0}, kInValidExtent3D));
+ }
+
+ // Failures on invalid ImageExtent.y.
+ {
+ constexpr wgpu::Extent3D kInValidExtent3D = {kSmallestValidExtent3D.width,
+ kSmallestValidExtent3D.height - 1, 1};
+ ASSERT_DEVICE_ERROR(
+ TestWriteTexture(512, 0, 256, 4, texture, 0, {0, 0, 0}, kInValidExtent3D));
+ }
+ }
+ }
+
+} // anonymous namespace
\ No newline at end of file
diff --git a/src/utils/WGPUHelpers.cpp b/src/utils/WGPUHelpers.cpp
index 686b223..3280586 100644
--- a/src/utils/WGPUHelpers.cpp
+++ b/src/utils/WGPUHelpers.cpp
@@ -417,4 +417,51 @@
return layout;
}
+
+ // TODO(jiawei.shao@intel.com): support more pixel formats
+ uint32_t TextureFormatPixelSize(wgpu::TextureFormat format) {
+ switch (format) {
+ case wgpu::TextureFormat::RG8Unorm:
+ return 2;
+ case wgpu::TextureFormat::RGBA8Unorm:
+ return 4;
+ default:
+ UNREACHABLE();
+ return 0;
+ }
+ }
+
+ const std::array<wgpu::TextureFormat, 14> kBCFormats = {
+ wgpu::TextureFormat::BC1RGBAUnorm, wgpu::TextureFormat::BC1RGBAUnormSrgb,
+ wgpu::TextureFormat::BC2RGBAUnorm, wgpu::TextureFormat::BC2RGBAUnormSrgb,
+ wgpu::TextureFormat::BC3RGBAUnorm, wgpu::TextureFormat::BC3RGBAUnormSrgb,
+ wgpu::TextureFormat::BC4RUnorm, wgpu::TextureFormat::BC4RSnorm,
+ wgpu::TextureFormat::BC5RGUnorm, wgpu::TextureFormat::BC5RGSnorm,
+ wgpu::TextureFormat::BC6HRGBUfloat, wgpu::TextureFormat::BC6HRGBSfloat,
+ wgpu::TextureFormat::BC7RGBAUnorm, wgpu::TextureFormat::BC7RGBAUnormSrgb};
+
+ uint32_t CompressedFormatBlockSizeInBytes(wgpu::TextureFormat format) {
+ switch (format) {
+ case wgpu::TextureFormat::BC1RGBAUnorm:
+ case wgpu::TextureFormat::BC1RGBAUnormSrgb:
+ case wgpu::TextureFormat::BC4RSnorm:
+ case wgpu::TextureFormat::BC4RUnorm:
+ return 8;
+ case wgpu::TextureFormat::BC2RGBAUnorm:
+ case wgpu::TextureFormat::BC2RGBAUnormSrgb:
+ case wgpu::TextureFormat::BC3RGBAUnorm:
+ case wgpu::TextureFormat::BC3RGBAUnormSrgb:
+ case wgpu::TextureFormat::BC5RGSnorm:
+ case wgpu::TextureFormat::BC5RGUnorm:
+ case wgpu::TextureFormat::BC6HRGBSfloat:
+ case wgpu::TextureFormat::BC6HRGBUfloat:
+ case wgpu::TextureFormat::BC7RGBAUnorm:
+ case wgpu::TextureFormat::BC7RGBAUnormSrgb:
+ return 16;
+ default:
+ UNREACHABLE();
+ return 0;
+ }
+ }
+
} // namespace utils
diff --git a/src/utils/WGPUHelpers.h b/src/utils/WGPUHelpers.h
index fdbd864..6c7825f 100644
--- a/src/utils/WGPUHelpers.h
+++ b/src/utils/WGPUHelpers.h
@@ -151,6 +151,10 @@
uint32_t mipmapLevel,
uint32_t rowsPerImage);
+ uint32_t TextureFormatPixelSize(wgpu::TextureFormat format);
+ extern const std::array<wgpu::TextureFormat, 14> kBCFormats;
+ uint32_t CompressedFormatBlockSizeInBytes(wgpu::TextureFormat format);
+
} // namespace utils
#endif // UTILS_DAWNHELPERS_H_