commit | a9d7d478429d8deaac52a0578826783877cd556a | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Wed Feb 26 08:24:20 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Wed Feb 26 08:24:20 2020 +0000 |
tree | ea6c5db16d24fab9dfdaa567431c9280f02dc98e | |
parent | 2f0f850da8aab8ce4e5cde2e83f91421e559456d [diff] |
Add Toggles to disable base vertex and base instance rendering These are not supported on some older OpenGL, OpenGL ES, and iOS devices. Bug: dawn:343 Change-Id: I70def749ae57fcfe2895f8556674dd241941d3d3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16163 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Jiawei Shao <jiawei.shao@intel.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.