| // Copyright 2017 The NXT Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef BACKEND_TEXTURE_H_ |
| #define BACKEND_TEXTURE_H_ |
| |
| #include "backend/Builder.h" |
| #include "backend/Forward.h" |
| #include "backend/RefCounted.h" |
| |
| #include "nxt/nxtcpp.h" |
| |
| namespace backend { |
| |
| uint32_t TextureFormatPixelSize(nxt::TextureFormat format); |
| bool TextureFormatHasDepth(nxt::TextureFormat format); |
| bool TextureFormatHasStencil(nxt::TextureFormat format); |
| bool TextureFormatHasDepthOrStencil(nxt::TextureFormat format); |
| |
| static constexpr nxt::TextureUsageBit kReadOnlyTextureUsages = |
| nxt::TextureUsageBit::TransferSrc | nxt::TextureUsageBit::Sampled | |
| nxt::TextureUsageBit::Present; |
| |
| static constexpr nxt::TextureUsageBit kWritableTextureUsages = |
| nxt::TextureUsageBit::TransferDst | nxt::TextureUsageBit::Storage | |
| nxt::TextureUsageBit::OutputAttachment; |
| |
| class TextureBase : public RefCounted { |
| public: |
| TextureBase(TextureBuilder* builder); |
| |
| nxt::TextureDimension GetDimension() const; |
| nxt::TextureFormat GetFormat() const; |
| uint32_t GetWidth() const; |
| uint32_t GetHeight() const; |
| uint32_t GetDepth() const; |
| uint32_t GetNumMipLevels() const; |
| nxt::TextureUsageBit GetAllowedUsage() const; |
| nxt::TextureUsageBit GetUsage() const; |
| bool IsFrozen() const; |
| bool HasFrozenUsage(nxt::TextureUsageBit usage) const; |
| static bool IsUsagePossible(nxt::TextureUsageBit allowedUsage, nxt::TextureUsageBit usage); |
| bool IsTransitionPossible(nxt::TextureUsageBit usage) const; |
| void UpdateUsageInternal(nxt::TextureUsageBit usage); |
| |
| DeviceBase* GetDevice() const; |
| |
| // NXT API |
| TextureViewBuilder* CreateTextureViewBuilder(); |
| void TransitionUsage(nxt::TextureUsageBit usage); |
| void FreezeUsage(nxt::TextureUsageBit usage); |
| |
| virtual void TransitionUsageImpl(nxt::TextureUsageBit currentUsage, |
| nxt::TextureUsageBit targetUsage) = 0; |
| |
| private: |
| DeviceBase* mDevice; |
| |
| nxt::TextureDimension mDimension; |
| nxt::TextureFormat mFormat; |
| uint32_t mWidth, mHeight, mDepth; |
| uint32_t mNumMipLevels; |
| nxt::TextureUsageBit mAllowedUsage = nxt::TextureUsageBit::None; |
| nxt::TextureUsageBit mCurrentUsage = nxt::TextureUsageBit::None; |
| bool mIsFrozen = false; |
| }; |
| |
| class TextureBuilder : public Builder<TextureBase> { |
| public: |
| TextureBuilder(DeviceBase* device); |
| |
| // NXT API |
| void SetDimension(nxt::TextureDimension dimension); |
| void SetExtent(uint32_t width, uint32_t height, uint32_t depth); |
| void SetFormat(nxt::TextureFormat format); |
| void SetMipLevels(uint32_t numMipLevels); |
| void SetAllowedUsage(nxt::TextureUsageBit usage); |
| void SetInitialUsage(nxt::TextureUsageBit usage); |
| |
| private: |
| friend class TextureBase; |
| |
| TextureBase* GetResultImpl() override; |
| |
| int mPropertiesSet = 0; |
| |
| nxt::TextureDimension mDimension; |
| uint32_t mWidth, mHeight, mDepth; |
| nxt::TextureFormat mFormat; |
| uint32_t mNumMipLevels; |
| nxt::TextureUsageBit mAllowedUsage = nxt::TextureUsageBit::None; |
| nxt::TextureUsageBit mCurrentUsage = nxt::TextureUsageBit::None; |
| }; |
| |
| class TextureViewBase : public RefCounted { |
| public: |
| TextureViewBase(TextureViewBuilder* builder); |
| |
| const TextureBase* GetTexture() const; |
| TextureBase* GetTexture(); |
| |
| private: |
| Ref<TextureBase> mTexture; |
| }; |
| |
| class TextureViewBuilder : public Builder<TextureViewBase> { |
| public: |
| TextureViewBuilder(DeviceBase* device, TextureBase* texture); |
| |
| private: |
| friend class TextureViewBase; |
| |
| TextureViewBase* GetResultImpl() override; |
| |
| Ref<TextureBase> mTexture; |
| }; |
| |
| } // namespace backend |
| |
| #endif // BACKEND_TEXTURE_H_ |