commit | aa14c8e8704d01c8e5c03e3b6e4839c29e908103 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Wed Aug 28 18:53:03 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Aug 28 18:53:03 2024 +0000 |
tree | 60ec17b7f29c69f44050816be578eaf2f55834ef | |
parent | 0ea2c0e618bf9136bd7f6d2f6180cd06b28fafdd [diff] |
[glsl][ir] Emit Matrix types This CL adds emission of matrix types to the GLSL IR backend. Bug: 42251044 Change-Id: I5ab3ecefd66c6e7ab74efb492ab3b8b4ea6555cb Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/204237 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.