blob: 6ca2e35246f6cea8db7cfaf3e63cf56a842b9d92 [file] [log] [blame]
//
// fragment_main
//
#include <metal_stdlib>
using namespace metal;
struct modf_result_vec4_f32 {
float4 fract;
float4 whole;
};
void modf_4bfced() {
float4 arg_0 = float4(-1.5f);
modf_result_vec4_f32 v = {};
v.fract = modf(arg_0, v.whole);
modf_result_vec4_f32 res = v;
}
fragment void fragment_main() {
modf_4bfced();
}
//
// compute_main
//
#include <metal_stdlib>
using namespace metal;
struct modf_result_vec4_f32 {
float4 fract;
float4 whole;
};
void modf_4bfced() {
float4 arg_0 = float4(-1.5f);
modf_result_vec4_f32 v = {};
v.fract = modf(arg_0, v.whole);
modf_result_vec4_f32 res = v;
}
kernel void compute_main() {
modf_4bfced();
}
//
// vertex_main
//
#include <metal_stdlib>
using namespace metal;
struct modf_result_vec4_f32 {
float4 fract;
float4 whole;
};
struct VertexOutput {
float4 pos;
};
struct vertex_main_outputs {
float4 VertexOutput_pos [[position]];
};
void modf_4bfced() {
float4 arg_0 = float4(-1.5f);
modf_result_vec4_f32 v = {};
v.fract = modf(arg_0, v.whole);
modf_result_vec4_f32 res = v;
}
VertexOutput vertex_main_inner() {
VertexOutput out = {};
out.pos = float4(0.0f);
modf_4bfced();
return out;
}
vertex vertex_main_outputs vertex_main() {
vertex_main_outputs tint_wrapper_result = {};
tint_wrapper_result.VertexOutput_pos = vertex_main_inner().pos;
return tint_wrapper_result;
}