commit | aa89a2a4103f3872b898381688533bd1d86e5d8a | [log] [tgz] |
---|---|---|
author | Kyle Charbonneau <kylechar@google.com> | Thu May 15 16:49:06 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu May 15 16:49:06 2025 -0700 |
tree | ab1cca7d0bb88fba593593f8a20d96e3a3ebfb4f | |
parent | 691731cd02d06cb56882c340fbb08b52086b7cef [diff] |
Fix Buffer trace events 1. Use object pointer as unique ID to properly match begin/end event pairs. 2. Remove trace event from error constructor since it has no end event. 3. Switch to non-deprecated nestable trace events. Fixed: 417426560 Change-Id: Iec57e62c234077834493adf29ef36efa29c2a2ff Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/241994 Commit-Queue: Kyle Charbonneau <kylechar@google.com> Reviewed-by: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.