#include <metal_stdlib> | |
using namespace metal; | |
struct frexp_result_vec2_f32 { | |
float2 fract; | |
int2 exp; | |
}; | |
kernel void tint_symbol() { | |
frexp_result_vec2_f32 const res = frexp_result_vec2_f32{.fract=float2(0.625f, 0.9375f), .exp=int2(1, 2)}; | |
float2 const fract = res.fract; | |
int2 const exp = res.exp; | |
return; | |
} | |