| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct S { |
| /* 0x0000 */ int4 a; |
| }; |
| |
| int4 tint_mod(int4 lhs, int4 rhs) { |
| int4 const rhs_or_one = select(rhs, int4(1), ((rhs == int4(0)) | ((lhs == int4((-2147483647 - 1))) & (rhs == int4(-1))))); |
| if (any(((uint4((lhs | rhs_or_one)) & uint4(2147483648u)) != uint4(0u)))) { |
| return as_type<int4>((as_type<uint4>(lhs) - as_type<uint4>(as_type<int4>((as_type<uint4>((lhs / rhs_or_one)) * as_type<uint4>(rhs_or_one)))))); |
| } else { |
| return (lhs % rhs_or_one); |
| } |
| } |
| |
| void foo(device S* const tint_symbol) { |
| (*(tint_symbol)).a = tint_mod((*(tint_symbol)).a, int4(2)); |
| } |
| |