[vulkan] Disable clip-distances on Adreno 6xx Clip distances produce incorrect clipping on Adreno 6xx GPUs (seen on Pixel 4 / Adreno 640), failing all webgpu:shader,execution,shader_io,vertex_builtins:outputs,clip_distances cases. Stop exposing the feature on that GPU generation and remove the now-obsolete CTS expectation and dawn_end2end_tests suppression. Bug: 570632001, 358408571 Cq-Include-Trybots: luci.chromium.try:android-dawn-arm-rel Include-Ci-Only-Tests: true Change-Id: I85efb19ade595f7b21631c229a0b727a4bc378d7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/349195 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Natalie Chouinard <chouinard@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.