| SKIP: FAILED |
| |
| <dawn>/src/tint/lang/msl/writer/printer/printer.cc:775 internal compiler error: main_out = struct @align(4) { |
| x_2_1:u32 @offset(0), @location(0), @interpolate(flat) |
| x_4_1:u32 @offset(4), @location(6), @interpolate(flat) |
| } |
| |
| %b1 = block { # root |
| %x_1:ptr<private, u32, read_write> = var |
| %x_2:ptr<private, u32, read_write> = var |
| %x_3:ptr<private, u32, read_write> = var |
| %x_4:ptr<private, u32, read_write> = var |
| } |
| |
| %main_1 = func():void -> %b2 { |
| %b2 = block { |
| ret |
| } |
| } |
| %tint_symbol = @fragment func(%x_1_param:u32 [@location(0), @interpolate(flat)], %x_3_param:u32 [@location(30), @interpolate(flat)]):main_out -> %b3 { |
| %b3 = block { |
| store %x_1, %x_1_param |
| store %x_3, %x_3_param |
| %9:void = call %main_1 |
| %10:u32 = load %x_2 |
| %11:u32 = load %x_4 |
| %12:main_out = construct %10, %11 |
| ret %12 |
| } |
| } |
| |
| invalid entry point IO struct uses |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |