| SKIP: FAILED |
| |
| $B1: { # root |
| %prevent_dce:ptr<storage, u32, read_write> = var undef @binding_point(0, 0) |
| %arg_0:ptr<handle, texel_buffer<rg8sint, read_write>, read> = var undef @binding_point(1, 0) |
| } |
| |
| %textureDimensions_ea2f78 = func():u32 { |
| $B2: { |
| %4:texel_buffer<rg8sint, read_write> = load %arg_0 |
| %5:u32 = textureDimensions %4 |
| %res:ptr<function, u32, read_write> = var %5 |
| %7:u32 = load %res |
| ret %7 |
| } |
| } |
| %fragment_main = @fragment func():void { |
| $B3: { |
| %9:u32 = call %textureDimensions_ea2f78 |
| store %prevent_dce, %9 |
| ret |
| } |
| } |
| %compute_main = @compute @workgroup_size(1i, 1i, 1i) func():void { |
| $B4: { |
| %11:u32 = call %textureDimensions_ea2f78 |
| store %prevent_dce, %11 |
| ret |
| } |
| } |
| Failed to generate: texel buffers are not supported by the MSL backend |
| $B1: { # root |
| %prevent_dce:ptr<storage, u32, read_write> = var undef @binding_point(0, 0) |
| %arg_0:ptr<handle, texel_buffer<rg8sint, read_write>, read> = var undef @binding_point(1, 0) |
| } |
| |
| %textureDimensions_ea2f78 = func():u32 { |
| $B2: { |
| %4:texel_buffer<rg8sint, read_write> = load %arg_0 |
| %5:u32 = textureDimensions %4 |
| %res:ptr<function, u32, read_write> = var %5 |
| %7:u32 = load %res |
| ret %7 |
| } |
| } |
| %fragment_main = @fragment func():void { |
| $B3: { |
| %9:u32 = call %textureDimensions_ea2f78 |
| store %prevent_dce, %9 |
| ret |
| } |
| } |
| %compute_main = @compute @workgroup_size(1i, 1i, 1i) func():void { |
| $B4: { |
| %11:u32 = call %textureDimensions_ea2f78 |
| store %prevent_dce, %11 |
| ret |
| } |
| } |
| Failed to generate: texel buffers are not supported by the MSL backend |
| // |
| // fragment_main |
| // |
| // |
| // compute_main |
| // |
| |
| tint executable returned error: exit status 1 |