blob: 4df17d9d07ef8ee561c297587e5335c773134cf2 [file]
//
// fragment_main
//
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture3D<uint4> arg_0 : register(u0, space1);
uint4 textureLoad_19d6be() {
uint3 arg_1 = (1u).xxx;
uint4 res = arg_0.Load(int4(int3(arg_1), int(0)));
return res;
}
void fragment_main() {
prevent_dce.Store4(0u, textureLoad_19d6be());
}
//
// compute_main
//
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture3D<uint4> arg_0 : register(u0, space1);
uint4 textureLoad_19d6be() {
uint3 arg_1 = (1u).xxx;
uint4 res = arg_0.Load(int4(int3(arg_1), int(0)));
return res;
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store4(0u, textureLoad_19d6be());
}