blob: fc4046662b9ba886f5da6df45f84c15236e1fd9f [file]
requires texel_buffers;
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@group(1) @binding(0) var arg_0 : texel_buffer<rgb10a2unorm, read_write>;
fn textureLoad_8e17c1() -> vec4<f32> {
var arg_1 = 1i;
var res : vec4<f32> = textureLoad(arg_0, arg_1);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureLoad_8e17c1();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = textureLoad_8e17c1();
}