blob: fe5571e50ec6d98425cb2027e37dbb15eb43b1f1 [file]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@group(1) @binding(0) var arg_0 : texture_3d<f32>;
@group(1) @binding(1) var arg_1 : sampler<non_filtering>;
fn textureSample_5dc9e0() -> vec4<f32> {
var arg_2 = vec3<f32>(1.0f);
const arg_3 = vec3<i32>(1i);
var res : vec4<f32> = textureSample(arg_0, arg_1, arg_2, arg_3);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureSample_5dc9e0();
}