blob: 8390dbc91806f7a26d1a3b237ad002ae32e1fcf9 [file]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer f_prevent_dce_block_ssbo {
vec4 inner;
} v;
uniform highp sampler2DArray f_arg_0_arg_1;
vec4 textureSample_f0a33e() {
vec2 arg_2 = vec2(1.0f);
uint arg_3 = 1u;
vec2 v_1 = arg_2;
vec4 res = texture(f_arg_0_arg_1, vec3(v_1, float(arg_3)));
return res;
}
void main() {
v.inner = textureSample_f0a33e();
}