blob: 7a38d8082a466567e7dfb6ef1ff3788951c89b42 [file]
//
// fragment_main
//
RWTexture1D<int4> arg_0 : register(u0, space1);
void textureStore_3a2ffc() {
uint arg_1 = 1u;
int4 arg_2 = (int(1)).xxxx;
arg_0[arg_1] = arg_2;
}
void fragment_main() {
textureStore_3a2ffc();
}
//
// compute_main
//
RWTexture1D<int4> arg_0 : register(u0, space1);
void textureStore_3a2ffc() {
uint arg_1 = 1u;
int4 arg_2 = (int(1)).xxxx;
arg_0[arg_1] = arg_2;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_3a2ffc();
}