blob: 062f90f64eeec604f8bb9c0713d908b0bc223e00 [file]
//
// fragment_main
//
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
texture2d<float, access::write> arg_0;
};
void textureStore_73bbbc(tint_module_vars_struct tint_module_vars) {
uint2 arg_1 = uint2(1u);
float4 arg_2 = float4(1.0f);
tint_module_vars.arg_0.write(arg_2, arg_1);
}
fragment void fragment_main(texture2d<float, access::write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0=arg_0};
textureStore_73bbbc(tint_module_vars);
}
//
// compute_main
//
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
texture2d<float, access::write> arg_0;
};
void textureStore_73bbbc(tint_module_vars_struct tint_module_vars) {
uint2 arg_1 = uint2(1u);
float4 arg_2 = float4(1.0f);
tint_module_vars.arg_0.write(arg_2, arg_1);
}
[[max_total_threads_per_threadgroup(1)]]
kernel void compute_main(texture2d<float, access::write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0=arg_0};
textureStore_73bbbc(tint_module_vars);
}