blob: 49d0d0b92d721d7b7d52056b7463a0ed90fb77ac [file]
//
// fragment_main
//
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
texture1d<int, access::write> arg_0;
};
void textureStore_8c76e9(tint_module_vars_struct tint_module_vars) {
uint arg_1 = 1u;
int4 arg_2 = int4(1);
tint_module_vars.arg_0.write(arg_2, arg_1);
}
fragment void fragment_main(texture1d<int, access::write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0=arg_0};
textureStore_8c76e9(tint_module_vars);
}
//
// compute_main
//
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
texture1d<int, access::write> arg_0;
};
void textureStore_8c76e9(tint_module_vars_struct tint_module_vars) {
uint arg_1 = 1u;
int4 arg_2 = int4(1);
tint_module_vars.arg_0.write(arg_2, arg_1);
}
[[max_total_threads_per_threadgroup(1)]]
kernel void compute_main(texture1d<int, access::write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0=arg_0};
textureStore_8c76e9(tint_module_vars);
}