| // |
| // vertex_main |
| // |
| #include <metal_stdlib> |
| using namespace metal; |
| |
| struct tint_TransferFunctionParams { |
| /* 0x0000 */ uint mode; |
| /* 0x0004 */ float A; |
| /* 0x0008 */ float B; |
| /* 0x000c */ float C; |
| /* 0x0010 */ float D; |
| /* 0x0014 */ float E; |
| /* 0x0018 */ float F; |
| /* 0x001c */ float G; |
| }; |
| |
| struct tint_ExternalTextureParams { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| float3x4 yuvToRgbConversionMatrix; |
| tint_TransferFunctionParams srcTransferFunction; |
| tint_TransferFunctionParams dstTransferFunction; |
| float3x3 gamutConversionMatrix; |
| float3x2 sampleTransform; |
| float3x2 loadTransform; |
| float2 samplePlane0RectMin; |
| float2 samplePlane0RectMax; |
| float2 samplePlane1RectMin; |
| float2 samplePlane1RectMax; |
| uint2 apparentSize; |
| float2 plane1CoordFactor; |
| }; |
| |
| template<typename T, size_t N> |
| struct tint_array { |
| const constant T& operator[](size_t i) const constant { return elements[i]; } |
| device T& operator[](size_t i) device { return elements[i]; } |
| const device T& operator[](size_t i) const device { return elements[i]; } |
| thread T& operator[](size_t i) thread { return elements[i]; } |
| const thread T& operator[](size_t i) const thread { return elements[i]; } |
| threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } |
| const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } |
| T elements[N]; |
| }; |
| |
| struct tint_packed_vec3_f32_array_element { |
| /* 0x0000 */ packed_float3 packed; |
| /* 0x000c */ tint_array<int8_t, 4> tint_pad_1; |
| }; |
| |
| struct tint_ExternalTextureParams_packed_vec3 { |
| /* 0x0000 */ uint numPlanes; |
| /* 0x0004 */ uint doYuvToRgbConversionOnly; |
| /* 0x0008 */ tint_array<int8_t, 8> tint_pad; |
| /* 0x0010 */ float3x4 yuvToRgbConversionMatrix; |
| /* 0x0040 */ tint_TransferFunctionParams srcTransferFunction; |
| /* 0x0060 */ tint_TransferFunctionParams dstTransferFunction; |
| /* 0x0080 */ tint_array<tint_packed_vec3_f32_array_element, 3> gamutConversionMatrix; |
| /* 0x00b0 */ float3x2 sampleTransform; |
| /* 0x00c8 */ float3x2 loadTransform; |
| /* 0x00e0 */ float2 samplePlane0RectMin; |
| /* 0x00e8 */ float2 samplePlane0RectMax; |
| /* 0x00f0 */ float2 samplePlane1RectMin; |
| /* 0x00f8 */ float2 samplePlane1RectMax; |
| /* 0x0100 */ uint2 apparentSize; |
| /* 0x0108 */ float2 plane1CoordFactor; |
| }; |
| |
| struct tint_module_vars_struct { |
| const constant tint_ExternalTextureParams_packed_vec3* arg_0_params; |
| texture2d<float, access::sample> arg_0_plane0; |
| texture2d<float, access::sample> arg_0_plane1; |
| }; |
| |
| struct vertex_main_outputs { |
| float4 tint_symbol [[position]]; |
| }; |
| |
| float3 tint_ApplyGammaTransferFunction(float3 v, tint_TransferFunctionParams params) { |
| float3 const v_1 = float3(params.G); |
| return select((sign(v) * (powr(((params.A * abs(v)) + params.B), v_1) + params.E)), (sign(v) * ((params.C * abs(v)) + params.F)), (abs(v) < float3(params.D))); |
| } |
| |
| float tint_ApplyHLGSingleChannel(float v, tint_TransferFunctionParams params) { |
| if ((v <= params.D)) { |
| return ((v * v) / params.E); |
| } else { |
| return ((params.B + exp(((v - params.C) / params.A))) / params.F); |
| } |
| /* unreachable */ |
| return 0.0f; |
| } |
| |
| float3 tint_ApplyHLGTransferFunction(float3 v, tint_TransferFunctionParams params) { |
| float const v_2 = tint_ApplyHLGSingleChannel(v.x, params); |
| float const v_3 = tint_ApplyHLGSingleChannel(v.y, params); |
| return float3(v_2, v_3, tint_ApplyHLGSingleChannel(v.z, params)); |
| } |
| |
| float3 tint_ApplyPQTransferFunction(float3 v, tint_TransferFunctionParams params) { |
| float3 const v_4 = float3(params.C); |
| float3 const v_5 = float3(params.D); |
| float3 const v_6 = float3(params.E); |
| float3 const v_7 = float3(params.A); |
| float3 const v_8 = powr(clamp(v, float3(0.0f), float3(1.0f)), (float3(1.0f) / float3(params.B))); |
| return powr((max((v_8 - v_4), float3(0.0f)) / (v_5 - (v_6 * v_8))), (float3(1.0f) / v_7)); |
| } |
| |
| float3 tint_ApplySrcTransferFunction(float3 v, tint_TransferFunctionParams params) { |
| if ((params.mode == 0u)) { |
| return tint_ApplyGammaTransferFunction(v, params); |
| } else { |
| if ((params.mode == 1u)) { |
| return tint_ApplyHLGTransferFunction(v, params); |
| } else { |
| return tint_ApplyPQTransferFunction(v, params); |
| } |
| /* unreachable */ |
| return 0.0f; |
| } |
| /* unreachable */ |
| return 0.0f; |
| } |
| |
| float4 tint_TextureLoadMultiplanarExternal(texture2d<float, access::sample> plane_0, texture2d<float, access::sample> plane_1, tint_ExternalTextureParams params, uint2 coords) { |
| float2 const v_9 = rint((params.loadTransform * float3(float2(min(coords, params.apparentSize)), 1.0f))); |
| uint2 const v_10 = uint2(v_9); |
| float3 v_11 = 0.0f; |
| float v_12 = 0.0f; |
| if ((params.numPlanes == 1u)) { |
| float4 const v_13 = plane_0.read(v_10, 0u); |
| v_11 = v_13.xyz; |
| v_12 = v_13.w; |
| } else { |
| float const v_14 = plane_0.read(v_10, 0u).x; |
| v_11 = (float4(v_14, plane_1.read(uint2((v_9 * params.plane1CoordFactor)), 0u).xy, 1.0f) * params.yuvToRgbConversionMatrix); |
| v_12 = 1.0f; |
| } |
| float3 const v_15 = v_11; |
| float3 v_16 = 0.0f; |
| if ((params.doYuvToRgbConversionOnly == 0u)) { |
| v_16 = tint_ApplyGammaTransferFunction((params.gamutConversionMatrix * tint_ApplySrcTransferFunction(v_15, params.srcTransferFunction)), params.dstTransferFunction); |
| } else { |
| v_16 = v_15; |
| } |
| return float4(v_16, v_12); |
| } |
| |
| float4 textureLoad2d(texture2d<float, access::sample> texture_plane0, texture2d<float, access::sample> texture_plane1, tint_ExternalTextureParams texture_params, int2 coords) { |
| return tint_TextureLoadMultiplanarExternal(texture_plane0, texture_plane1, texture_params, min(uint2(coords), ((texture_params.apparentSize + uint2(1u)) - uint2(1u)))); |
| } |
| |
| tint_ExternalTextureParams tint_load_struct_packed_vec3(const constant tint_ExternalTextureParams_packed_vec3* const from) { |
| uint const v_17 = (*from).numPlanes; |
| uint const v_18 = (*from).doYuvToRgbConversionOnly; |
| float3x4 const v_19 = (*from).yuvToRgbConversionMatrix; |
| tint_TransferFunctionParams const v_20 = (*from).srcTransferFunction; |
| tint_TransferFunctionParams const v_21 = (*from).dstTransferFunction; |
| tint_array<tint_packed_vec3_f32_array_element, 3> const v_22 = (*from).gamutConversionMatrix; |
| float3x3 const v_23 = float3x3(float3(v_22[0u].packed), float3(v_22[1u].packed), float3(v_22[2u].packed)); |
| return tint_ExternalTextureParams{.numPlanes=v_17, .doYuvToRgbConversionOnly=v_18, .yuvToRgbConversionMatrix=v_19, .srcTransferFunction=v_20, .dstTransferFunction=v_21, .gamutConversionMatrix=v_23, .sampleTransform=(*from).sampleTransform, .loadTransform=(*from).loadTransform, .samplePlane0RectMin=(*from).samplePlane0RectMin, .samplePlane0RectMax=(*from).samplePlane0RectMax, .samplePlane1RectMin=(*from).samplePlane1RectMin, .samplePlane1RectMax=(*from).samplePlane1RectMax, .apparentSize=(*from).apparentSize, .plane1CoordFactor=(*from).plane1CoordFactor}; |
| } |
| |
| void doTextureLoad(tint_module_vars_struct tint_module_vars) { |
| float4 res = textureLoad2d(tint_module_vars.arg_0_plane0, tint_module_vars.arg_0_plane1, tint_load_struct_packed_vec3(tint_module_vars.arg_0_params), int2(0)); |
| } |
| |
| float4 vertex_main_inner(tint_module_vars_struct tint_module_vars) { |
| doTextureLoad(tint_module_vars); |
| return float4(0.0f); |
| } |
| |
| vertex vertex_main_outputs vertex_main(const constant tint_ExternalTextureParams_packed_vec3* arg_0_params [[buffer(0)]], texture2d<float, access::sample> arg_0_plane0 [[texture(0)]], texture2d<float, access::sample> arg_0_plane1 [[texture(1)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0_params=arg_0_params, .arg_0_plane0=arg_0_plane0, .arg_0_plane1=arg_0_plane1}; |
| vertex_main_outputs tint_wrapper_result = {}; |
| tint_wrapper_result.tint_symbol = vertex_main_inner(tint_module_vars); |
| return tint_wrapper_result; |
| } |
| // |
| // fragment_main |
| // |
| #include <metal_stdlib> |
| using namespace metal; |
| |
| struct tint_TransferFunctionParams { |
| /* 0x0000 */ uint mode; |
| /* 0x0004 */ float A; |
| /* 0x0008 */ float B; |
| /* 0x000c */ float C; |
| /* 0x0010 */ float D; |
| /* 0x0014 */ float E; |
| /* 0x0018 */ float F; |
| /* 0x001c */ float G; |
| }; |
| |
| struct tint_ExternalTextureParams { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| float3x4 yuvToRgbConversionMatrix; |
| tint_TransferFunctionParams srcTransferFunction; |
| tint_TransferFunctionParams dstTransferFunction; |
| float3x3 gamutConversionMatrix; |
| float3x2 sampleTransform; |
| float3x2 loadTransform; |
| float2 samplePlane0RectMin; |
| float2 samplePlane0RectMax; |
| float2 samplePlane1RectMin; |
| float2 samplePlane1RectMax; |
| uint2 apparentSize; |
| float2 plane1CoordFactor; |
| }; |
| |
| template<typename T, size_t N> |
| struct tint_array { |
| const constant T& operator[](size_t i) const constant { return elements[i]; } |
| device T& operator[](size_t i) device { return elements[i]; } |
| const device T& operator[](size_t i) const device { return elements[i]; } |
| thread T& operator[](size_t i) thread { return elements[i]; } |
| const thread T& operator[](size_t i) const thread { return elements[i]; } |
| threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } |
| const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } |
| T elements[N]; |
| }; |
| |
| struct tint_packed_vec3_f32_array_element { |
| /* 0x0000 */ packed_float3 packed; |
| /* 0x000c */ tint_array<int8_t, 4> tint_pad_1; |
| }; |
| |
| struct tint_ExternalTextureParams_packed_vec3 { |
| /* 0x0000 */ uint numPlanes; |
| /* 0x0004 */ uint doYuvToRgbConversionOnly; |
| /* 0x0008 */ tint_array<int8_t, 8> tint_pad; |
| /* 0x0010 */ float3x4 yuvToRgbConversionMatrix; |
| /* 0x0040 */ tint_TransferFunctionParams srcTransferFunction; |
| /* 0x0060 */ tint_TransferFunctionParams dstTransferFunction; |
| /* 0x0080 */ tint_array<tint_packed_vec3_f32_array_element, 3> gamutConversionMatrix; |
| /* 0x00b0 */ float3x2 sampleTransform; |
| /* 0x00c8 */ float3x2 loadTransform; |
| /* 0x00e0 */ float2 samplePlane0RectMin; |
| /* 0x00e8 */ float2 samplePlane0RectMax; |
| /* 0x00f0 */ float2 samplePlane1RectMin; |
| /* 0x00f8 */ float2 samplePlane1RectMax; |
| /* 0x0100 */ uint2 apparentSize; |
| /* 0x0108 */ float2 plane1CoordFactor; |
| }; |
| |
| struct tint_module_vars_struct { |
| const constant tint_ExternalTextureParams_packed_vec3* arg_0_params; |
| texture2d<float, access::sample> arg_0_plane0; |
| texture2d<float, access::sample> arg_0_plane1; |
| }; |
| |
| float3 tint_ApplyGammaTransferFunction(float3 v, tint_TransferFunctionParams params) { |
| float3 const v_1 = float3(params.G); |
| return select((sign(v) * (powr(((params.A * abs(v)) + params.B), v_1) + params.E)), (sign(v) * ((params.C * abs(v)) + params.F)), (abs(v) < float3(params.D))); |
| } |
| |
| float tint_ApplyHLGSingleChannel(float v, tint_TransferFunctionParams params) { |
| if ((v <= params.D)) { |
| return ((v * v) / params.E); |
| } else { |
| return ((params.B + exp(((v - params.C) / params.A))) / params.F); |
| } |
| /* unreachable */ |
| return 0.0f; |
| } |
| |
| float3 tint_ApplyHLGTransferFunction(float3 v, tint_TransferFunctionParams params) { |
| float const v_2 = tint_ApplyHLGSingleChannel(v.x, params); |
| float const v_3 = tint_ApplyHLGSingleChannel(v.y, params); |
| return float3(v_2, v_3, tint_ApplyHLGSingleChannel(v.z, params)); |
| } |
| |
| float3 tint_ApplyPQTransferFunction(float3 v, tint_TransferFunctionParams params) { |
| float3 const v_4 = float3(params.C); |
| float3 const v_5 = float3(params.D); |
| float3 const v_6 = float3(params.E); |
| float3 const v_7 = float3(params.A); |
| float3 const v_8 = powr(clamp(v, float3(0.0f), float3(1.0f)), (float3(1.0f) / float3(params.B))); |
| return powr((max((v_8 - v_4), float3(0.0f)) / (v_5 - (v_6 * v_8))), (float3(1.0f) / v_7)); |
| } |
| |
| float3 tint_ApplySrcTransferFunction(float3 v, tint_TransferFunctionParams params) { |
| if ((params.mode == 0u)) { |
| return tint_ApplyGammaTransferFunction(v, params); |
| } else { |
| if ((params.mode == 1u)) { |
| return tint_ApplyHLGTransferFunction(v, params); |
| } else { |
| return tint_ApplyPQTransferFunction(v, params); |
| } |
| /* unreachable */ |
| return 0.0f; |
| } |
| /* unreachable */ |
| return 0.0f; |
| } |
| |
| float4 tint_TextureLoadMultiplanarExternal(texture2d<float, access::sample> plane_0, texture2d<float, access::sample> plane_1, tint_ExternalTextureParams params, uint2 coords) { |
| float2 const v_9 = rint((params.loadTransform * float3(float2(min(coords, params.apparentSize)), 1.0f))); |
| uint2 const v_10 = uint2(v_9); |
| float3 v_11 = 0.0f; |
| float v_12 = 0.0f; |
| if ((params.numPlanes == 1u)) { |
| float4 const v_13 = plane_0.read(v_10, 0u); |
| v_11 = v_13.xyz; |
| v_12 = v_13.w; |
| } else { |
| float const v_14 = plane_0.read(v_10, 0u).x; |
| v_11 = (float4(v_14, plane_1.read(uint2((v_9 * params.plane1CoordFactor)), 0u).xy, 1.0f) * params.yuvToRgbConversionMatrix); |
| v_12 = 1.0f; |
| } |
| float3 const v_15 = v_11; |
| float3 v_16 = 0.0f; |
| if ((params.doYuvToRgbConversionOnly == 0u)) { |
| v_16 = tint_ApplyGammaTransferFunction((params.gamutConversionMatrix * tint_ApplySrcTransferFunction(v_15, params.srcTransferFunction)), params.dstTransferFunction); |
| } else { |
| v_16 = v_15; |
| } |
| return float4(v_16, v_12); |
| } |
| |
| float4 textureLoad2d(texture2d<float, access::sample> texture_plane0, texture2d<float, access::sample> texture_plane1, tint_ExternalTextureParams texture_params, int2 coords) { |
| return tint_TextureLoadMultiplanarExternal(texture_plane0, texture_plane1, texture_params, min(uint2(coords), ((texture_params.apparentSize + uint2(1u)) - uint2(1u)))); |
| } |
| |
| tint_ExternalTextureParams tint_load_struct_packed_vec3(const constant tint_ExternalTextureParams_packed_vec3* const from) { |
| uint const v_17 = (*from).numPlanes; |
| uint const v_18 = (*from).doYuvToRgbConversionOnly; |
| float3x4 const v_19 = (*from).yuvToRgbConversionMatrix; |
| tint_TransferFunctionParams const v_20 = (*from).srcTransferFunction; |
| tint_TransferFunctionParams const v_21 = (*from).dstTransferFunction; |
| tint_array<tint_packed_vec3_f32_array_element, 3> const v_22 = (*from).gamutConversionMatrix; |
| float3x3 const v_23 = float3x3(float3(v_22[0u].packed), float3(v_22[1u].packed), float3(v_22[2u].packed)); |
| return tint_ExternalTextureParams{.numPlanes=v_17, .doYuvToRgbConversionOnly=v_18, .yuvToRgbConversionMatrix=v_19, .srcTransferFunction=v_20, .dstTransferFunction=v_21, .gamutConversionMatrix=v_23, .sampleTransform=(*from).sampleTransform, .loadTransform=(*from).loadTransform, .samplePlane0RectMin=(*from).samplePlane0RectMin, .samplePlane0RectMax=(*from).samplePlane0RectMax, .samplePlane1RectMin=(*from).samplePlane1RectMin, .samplePlane1RectMax=(*from).samplePlane1RectMax, .apparentSize=(*from).apparentSize, .plane1CoordFactor=(*from).plane1CoordFactor}; |
| } |
| |
| void doTextureLoad(tint_module_vars_struct tint_module_vars) { |
| float4 res = textureLoad2d(tint_module_vars.arg_0_plane0, tint_module_vars.arg_0_plane1, tint_load_struct_packed_vec3(tint_module_vars.arg_0_params), int2(0)); |
| } |
| |
| fragment void fragment_main(const constant tint_ExternalTextureParams_packed_vec3* arg_0_params [[buffer(0)]], texture2d<float, access::sample> arg_0_plane0 [[texture(0)]], texture2d<float, access::sample> arg_0_plane1 [[texture(1)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0_params=arg_0_params, .arg_0_plane0=arg_0_plane0, .arg_0_plane1=arg_0_plane1}; |
| doTextureLoad(tint_module_vars); |
| } |
| // |
| // compute_main |
| // |
| #include <metal_stdlib> |
| using namespace metal; |
| |
| struct tint_TransferFunctionParams { |
| /* 0x0000 */ uint mode; |
| /* 0x0004 */ float A; |
| /* 0x0008 */ float B; |
| /* 0x000c */ float C; |
| /* 0x0010 */ float D; |
| /* 0x0014 */ float E; |
| /* 0x0018 */ float F; |
| /* 0x001c */ float G; |
| }; |
| |
| struct tint_ExternalTextureParams { |
| uint numPlanes; |
| uint doYuvToRgbConversionOnly; |
| float3x4 yuvToRgbConversionMatrix; |
| tint_TransferFunctionParams srcTransferFunction; |
| tint_TransferFunctionParams dstTransferFunction; |
| float3x3 gamutConversionMatrix; |
| float3x2 sampleTransform; |
| float3x2 loadTransform; |
| float2 samplePlane0RectMin; |
| float2 samplePlane0RectMax; |
| float2 samplePlane1RectMin; |
| float2 samplePlane1RectMax; |
| uint2 apparentSize; |
| float2 plane1CoordFactor; |
| }; |
| |
| template<typename T, size_t N> |
| struct tint_array { |
| const constant T& operator[](size_t i) const constant { return elements[i]; } |
| device T& operator[](size_t i) device { return elements[i]; } |
| const device T& operator[](size_t i) const device { return elements[i]; } |
| thread T& operator[](size_t i) thread { return elements[i]; } |
| const thread T& operator[](size_t i) const thread { return elements[i]; } |
| threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } |
| const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } |
| T elements[N]; |
| }; |
| |
| struct tint_packed_vec3_f32_array_element { |
| /* 0x0000 */ packed_float3 packed; |
| /* 0x000c */ tint_array<int8_t, 4> tint_pad_1; |
| }; |
| |
| struct tint_ExternalTextureParams_packed_vec3 { |
| /* 0x0000 */ uint numPlanes; |
| /* 0x0004 */ uint doYuvToRgbConversionOnly; |
| /* 0x0008 */ tint_array<int8_t, 8> tint_pad; |
| /* 0x0010 */ float3x4 yuvToRgbConversionMatrix; |
| /* 0x0040 */ tint_TransferFunctionParams srcTransferFunction; |
| /* 0x0060 */ tint_TransferFunctionParams dstTransferFunction; |
| /* 0x0080 */ tint_array<tint_packed_vec3_f32_array_element, 3> gamutConversionMatrix; |
| /* 0x00b0 */ float3x2 sampleTransform; |
| /* 0x00c8 */ float3x2 loadTransform; |
| /* 0x00e0 */ float2 samplePlane0RectMin; |
| /* 0x00e8 */ float2 samplePlane0RectMax; |
| /* 0x00f0 */ float2 samplePlane1RectMin; |
| /* 0x00f8 */ float2 samplePlane1RectMax; |
| /* 0x0100 */ uint2 apparentSize; |
| /* 0x0108 */ float2 plane1CoordFactor; |
| }; |
| |
| struct tint_module_vars_struct { |
| const constant tint_ExternalTextureParams_packed_vec3* arg_0_params; |
| texture2d<float, access::sample> arg_0_plane0; |
| texture2d<float, access::sample> arg_0_plane1; |
| }; |
| |
| float3 tint_ApplyGammaTransferFunction(float3 v, tint_TransferFunctionParams params) { |
| float3 const v_1 = float3(params.G); |
| return select((sign(v) * (powr(((params.A * abs(v)) + params.B), v_1) + params.E)), (sign(v) * ((params.C * abs(v)) + params.F)), (abs(v) < float3(params.D))); |
| } |
| |
| float tint_ApplyHLGSingleChannel(float v, tint_TransferFunctionParams params) { |
| if ((v <= params.D)) { |
| return ((v * v) / params.E); |
| } else { |
| return ((params.B + exp(((v - params.C) / params.A))) / params.F); |
| } |
| /* unreachable */ |
| return 0.0f; |
| } |
| |
| float3 tint_ApplyHLGTransferFunction(float3 v, tint_TransferFunctionParams params) { |
| float const v_2 = tint_ApplyHLGSingleChannel(v.x, params); |
| float const v_3 = tint_ApplyHLGSingleChannel(v.y, params); |
| return float3(v_2, v_3, tint_ApplyHLGSingleChannel(v.z, params)); |
| } |
| |
| float3 tint_ApplyPQTransferFunction(float3 v, tint_TransferFunctionParams params) { |
| float3 const v_4 = float3(params.C); |
| float3 const v_5 = float3(params.D); |
| float3 const v_6 = float3(params.E); |
| float3 const v_7 = float3(params.A); |
| float3 const v_8 = powr(clamp(v, float3(0.0f), float3(1.0f)), (float3(1.0f) / float3(params.B))); |
| return powr((max((v_8 - v_4), float3(0.0f)) / (v_5 - (v_6 * v_8))), (float3(1.0f) / v_7)); |
| } |
| |
| float3 tint_ApplySrcTransferFunction(float3 v, tint_TransferFunctionParams params) { |
| if ((params.mode == 0u)) { |
| return tint_ApplyGammaTransferFunction(v, params); |
| } else { |
| if ((params.mode == 1u)) { |
| return tint_ApplyHLGTransferFunction(v, params); |
| } else { |
| return tint_ApplyPQTransferFunction(v, params); |
| } |
| /* unreachable */ |
| return 0.0f; |
| } |
| /* unreachable */ |
| return 0.0f; |
| } |
| |
| float4 tint_TextureLoadMultiplanarExternal(texture2d<float, access::sample> plane_0, texture2d<float, access::sample> plane_1, tint_ExternalTextureParams params, uint2 coords) { |
| float2 const v_9 = rint((params.loadTransform * float3(float2(min(coords, params.apparentSize)), 1.0f))); |
| uint2 const v_10 = uint2(v_9); |
| float3 v_11 = 0.0f; |
| float v_12 = 0.0f; |
| if ((params.numPlanes == 1u)) { |
| float4 const v_13 = plane_0.read(v_10, 0u); |
| v_11 = v_13.xyz; |
| v_12 = v_13.w; |
| } else { |
| float const v_14 = plane_0.read(v_10, 0u).x; |
| v_11 = (float4(v_14, plane_1.read(uint2((v_9 * params.plane1CoordFactor)), 0u).xy, 1.0f) * params.yuvToRgbConversionMatrix); |
| v_12 = 1.0f; |
| } |
| float3 const v_15 = v_11; |
| float3 v_16 = 0.0f; |
| if ((params.doYuvToRgbConversionOnly == 0u)) { |
| v_16 = tint_ApplyGammaTransferFunction((params.gamutConversionMatrix * tint_ApplySrcTransferFunction(v_15, params.srcTransferFunction)), params.dstTransferFunction); |
| } else { |
| v_16 = v_15; |
| } |
| return float4(v_16, v_12); |
| } |
| |
| float4 textureLoad2d(texture2d<float, access::sample> texture_plane0, texture2d<float, access::sample> texture_plane1, tint_ExternalTextureParams texture_params, int2 coords) { |
| return tint_TextureLoadMultiplanarExternal(texture_plane0, texture_plane1, texture_params, min(uint2(coords), ((texture_params.apparentSize + uint2(1u)) - uint2(1u)))); |
| } |
| |
| tint_ExternalTextureParams tint_load_struct_packed_vec3(const constant tint_ExternalTextureParams_packed_vec3* const from) { |
| uint const v_17 = (*from).numPlanes; |
| uint const v_18 = (*from).doYuvToRgbConversionOnly; |
| float3x4 const v_19 = (*from).yuvToRgbConversionMatrix; |
| tint_TransferFunctionParams const v_20 = (*from).srcTransferFunction; |
| tint_TransferFunctionParams const v_21 = (*from).dstTransferFunction; |
| tint_array<tint_packed_vec3_f32_array_element, 3> const v_22 = (*from).gamutConversionMatrix; |
| float3x3 const v_23 = float3x3(float3(v_22[0u].packed), float3(v_22[1u].packed), float3(v_22[2u].packed)); |
| return tint_ExternalTextureParams{.numPlanes=v_17, .doYuvToRgbConversionOnly=v_18, .yuvToRgbConversionMatrix=v_19, .srcTransferFunction=v_20, .dstTransferFunction=v_21, .gamutConversionMatrix=v_23, .sampleTransform=(*from).sampleTransform, .loadTransform=(*from).loadTransform, .samplePlane0RectMin=(*from).samplePlane0RectMin, .samplePlane0RectMax=(*from).samplePlane0RectMax, .samplePlane1RectMin=(*from).samplePlane1RectMin, .samplePlane1RectMax=(*from).samplePlane1RectMax, .apparentSize=(*from).apparentSize, .plane1CoordFactor=(*from).plane1CoordFactor}; |
| } |
| |
| void doTextureLoad(tint_module_vars_struct tint_module_vars) { |
| float4 res = textureLoad2d(tint_module_vars.arg_0_plane0, tint_module_vars.arg_0_plane1, tint_load_struct_packed_vec3(tint_module_vars.arg_0_params), int2(0)); |
| } |
| |
| [[max_total_threads_per_threadgroup(1)]] |
| kernel void compute_main(const constant tint_ExternalTextureParams_packed_vec3* arg_0_params [[buffer(0)]], texture2d<float, access::sample> arg_0_plane0 [[texture(0)]], texture2d<float, access::sample> arg_0_plane1 [[texture(1)]]) { |
| tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0_params=arg_0_params, .arg_0_plane0=arg_0_plane0, .arg_0_plane1=arg_0_plane1}; |
| doTextureLoad(tint_module_vars); |
| } |