blob: 1cd859ee8c32dc54d8320db0290aace0d24a486f [file]
#version 310 es
shared bool v;
int foo() {
barrier();
bool v_1 = v;
barrier();
if (v_1) {
return 42;
}
return 0;
}
void main_inner(uint tint_local_index) {
if ((tint_local_index < 1u)) {
v = false;
}
barrier();
foo();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
main_inner(gl_LocalInvocationIndex);
}