| struct main_outputs { | |
| float4 tint_symbol : SV_Target0; | |
| }; | |
| struct main_inputs { | |
| uint prim_idx : SV_PrimitiveId; | |
| }; | |
| float4 main_inner(uint prim_idx) { | |
| return float4((float(prim_idx)).xxxx); | |
| } | |
| main_outputs main(main_inputs inputs) { | |
| main_outputs v = {main_inner(inputs.prim_idx)}; | |
| return v; | |
| } | |