blob: 8cef77268e2562a79938dea91c34128a707858e6 [file]
@group(0) @binding(0) var tex : texture_2d<f32>;
@group(0) @binding(1) var sam : sampler;
@group(1) @binding(0) var store : texture_storage_2d<r32float, read_write>;
@fragment
fn main() {
let a = sam;
let b = a;
let c = b;
var res : vec4f = textureSampleLevel(tex, c, vec2f(1.0f), 0.0f, vec2i(1i));
textureStore(store, vec2i(0i), res);
}