commit | ab2bb0ccc39aff70c376dd235fdc00b3a463c700 | [log] [tgz] |
---|---|---|
author | Loko Kung <lokokung@google.com> | Mon Jul 22 23:46:15 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jul 22 23:46:15 2024 +0000 |
tree | 8dfcd8ebdeb6f8e0f0321b76af3b5d9c98769215 | |
parent | 2f0d7f02a703fc8a366bda01fabb828dc79164f4 [diff] |
Add TODO to api_cpp headers to make C++ callback roadmap more clear. Change-Id: I4f2e0faec166f38a1109da923b44c050b49ed399 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/199235 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Loko Kung <lokokung@google.com> Commit-Queue: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.