commit | ab71002e68a2533b34a449650701e60455eb28c5 | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Tue Mar 12 15:42:35 2024 +0000 |
committer | Antonio Maiorano <amaiorano@google.com> | Tue Mar 12 15:42:35 2024 +0000 |
tree | 1a5f9406a1cf10bfc4c118d0bd0d5a16c7627305 | |
parent | 73019fa373de95b94de0cdb4ab41d3d32430c22c [diff] |
infra: only use Mac-11 bots for cmake-mac-* builders CMake build runs Tint's e2e tests, which requires that texel fetch be supported by the metal compiler (xcrun) for WGSL's 'chromium_experimental_framebuffer_fetch' feature. Bug: dawn:2435 Change-Id: I9a6b6a38a754c3398b5ae70f0dd313f48d8be4d6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/178900 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.