blob: 3e2e1733b11e0e8760974b0f5bd1cc90b0c3ca52 [file] [log] [blame]
void insertBits_51ede1() {
uint4 res = (3u).xxxx;
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
insertBits_51ede1();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
insertBits_51ede1();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
insertBits_51ede1();
return;
}