blob: d985a40a89130345a4b6a1d5efd30d90a3ab8b04 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void textureDimensions_e5a203(texture3d<uint, access::sample> tint_symbol_1) {
uint3 res = uint3(tint_symbol_1.get_width(1), tint_symbol_1.get_height(1), tint_symbol_1.get_depth(1));
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner(texture3d<uint, access::sample> tint_symbol_2) {
textureDimensions_e5a203(tint_symbol_2);
return float4(0.0f);
}
vertex tint_symbol vertex_main(texture3d<uint, access::sample> tint_symbol_3 [[texture(0)]]) {
float4 const inner_result = vertex_main_inner(tint_symbol_3);
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main(texture3d<uint, access::sample> tint_symbol_4 [[texture(0)]]) {
textureDimensions_e5a203(tint_symbol_4);
return;
}
kernel void compute_main(texture3d<uint, access::sample> tint_symbol_5 [[texture(0)]]) {
textureDimensions_e5a203(tint_symbol_5);
return;
}