blob: f5ad42c25e437d02d1dc03471e50fec96a97a80e [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_2d<i32>;
fn textureNumLevels_1a3fa9() {
var res : u32 = textureNumLevels(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureNumLevels_1a3fa9();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureNumLevels_1a3fa9();
}
@compute @workgroup_size(1)
fn compute_main() {
textureNumLevels_1a3fa9();
}