commit | ac001956d8395e7ec907b883aed0a9a3c7da023b | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Oct 04 09:14:27 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Oct 04 09:14:27 2023 +0000 |
tree | 5360ddb4a92ac1ee1c255ae4c133614056aade38 | |
parent | abfb8e09a03b72d8fb03dc105f053336d399cae1 [diff] |
[tint][IrToProgram] Reconstruct workgroupUniformLoad Required to prevent uniformity analysis errors Change-Id: I9bdc9cd6a83c9e443359bb23b0f77d2f2b40af58 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/154502 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.