commit | ac0216bad7571c972ea2a592310beb36aa1f299a | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Dec 04 16:03:52 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Dec 04 16:03:52 2023 +0000 |
tree | b8a409451a9c9f947d40ad68010ee51da9e436c3 | |
parent | 44a29b5e3743ad38a8d5147119471d28fabd44e5 [diff] |
[tools][cmd][tests] fix relative --tint paths Fixed: tint:2105 Change-Id: If1a6e98160facd74674b476c201ea0ff4ee697c9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/163883 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.