enable f16; | |
fn cross_9857cb() { | |
var res : vec3<f16> = cross(vec3<f16>(), vec3<f16>()); | |
} | |
@vertex | |
fn vertex_main() -> @builtin(position) vec4<f32> { | |
cross_9857cb(); | |
return vec4<f32>(); | |
} | |
@fragment | |
fn fragment_main() { | |
cross_9857cb(); | |
} | |
@compute @workgroup_size(1) | |
fn compute_main() { | |
cross_9857cb(); | |
} |