commit | ac5b04a7accc2c3d0ef994341ec3e694d7ea4738 | [log] [tgz] |
---|---|---|
author | Sunny Sachanandani <sunnyps@chromium.org> | Fri Feb 16 01:39:04 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Feb 16 01:39:04 2024 +0000 |
tree | 717bc9328c5dc5a07d1bc1aec3ff165a25641d0a | |
parent | 5ff64b8a4d38bddd03d23c51744075951f510f58 [diff] |
Suppress transformed video external texture compute tests These are failing because external texture transforms are now used for the non-zero-copy path and that's not implemented yet for compute shaders. These will re-enabled once the transforms are implemented for compute shaders. Bug: chromium:41487285, b/316324499 Change-Id: If7e15894efe5d3f31742a580779683d17bf5355f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/174944 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Austin Eng <enga@chromium.org> Auto-Submit: Sunny Sachanandani <sunnyps@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.